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Name

Box Art

Table Picture

About Game

Min Age

# of Players

Est Time

Expansion Available

Location

The Red Dragon Inn (The Character Troove)



JOIN THE PARTY! Drink, gamble, and roughhouse with your friends. But don’t forget to keep an eye on your Gold. If you run out, you’ll have to spend the night in the stables. Oh… and try not to get too beaten up or too drunk. If you black out, your friends will continue the party without you… after they loot your body for Gold of course!

14

2-5

30-60  mins.

Yes

D18

The Red Dragon Inn (The Character Troove) Expansion         Smorgasbox       


Roxana, adventurous chef she's the head chef at the Red Dragon Inn, and she is no stranger to experimentation in the kitchen, preparing such ambitious dishes as spatchcocked cockatrice and fire salamander flambé! As Roxana plays cards, she gathers ingredients that she can use to cook powerful recipes, adding them to her hand. Otto, is our mechanical friend. The Smorgasbox includes four new factions for Otto, plus everything you need to play a game with Otto. 

14

2-5

30-60 mins.

Is an Expansion

D18

Castles by the Sea

As a group of tiny folk called "shorelings," your goal is to build and populate a seaside kingdom. Each turn, you'll place blocks and meeples on the map to earn victory points. The core gameplay is similar to abstract strategy games like Santorini, in that players must optimize three-dimensional placement on a shared grid. Hazards are the only source of randomness in the game, and even those depend on player choices. Each turn, you must choose your placement carefully, optimizing your score while interfering with your opponents' plans. The game ends after a set number of turns. Few castles will remain standing after a final onslaught of hazards, but the the kingdom with the most sand dollars can claim victory.

12

1-4

30-45 mins.

Yes

D20

Castles by the Sea Riptide Expansion

Introduces a new mechanic to the base game.

The Riptide Expansion is played exactly like the base game, but with one addition to the Hazard step. At the end of each player's Hazard step, they must roll the Tide Die and move the tide around the board!

This expansion can be mixed with the base game components, and includes options for prebuilt Kingdoms.

12

1-4

30-45 mins.

It is an Espansion

In Core Castle by the sea box

Flamecraft

In Flamecraft, gather items, place dragons and cast enchantments to enhance the shops of the town. Dragons are specialized (bread, meat, iron, crystal, plant and potion) and the Flamekeepers know which shops are the best home for each. Visit a shop to gain items and a favor from one of the dragons there. Gathered items can be used to enchant a shop, gaining reputation and the favors of all the dragons in the shop. If you are fortunate enough to attract fancy dragons then you will have opportunities to secure even more reputation. Flamecraft is a fantasy game of city building, worker placement, and hand management.

10

1-5

60 mins.

No

D11

Creature Comforts

Life in the forest is a lot of fun, at least while the sun is shining and the leaves are on the trees. Those days dont last forever though, and long before the weather starts to change, the wise animals start to harvest for the long cold winter ahead. You will spend many months tucked into your burrow and you want to make it as cozy as possible. A nice bowl of soup, a comfortable rocking chair, and some toys and games will go a long way to make those dark winter days pass by quickly.In Creature Comforts, you spend the Spring, Summer, and Fall gathering different goods from the forest and spending them to collect items that will make your home more inviting while the world outside is covered in a layer of snow. Each round you send family members out to various locations in an attempt to gain supplies. If they fall short of their goal, theyll learn a lesson and be better prepared next time. The family that has created the most comfortable den wins the game.

8

1-5

45 mins.

no

A6

ISS Vanguard

ISS Vanguard is a 1 to 4 player co-operative Board Game that can be played as a long campaign or in one-off missions. It brings players into an epic Sci-Fi adventure as they helm the first ship able to traverse deep space. Controlling four sections of the ISS Vanguard: security, recon, science, and engineering, player will develop new technologies, recruit crew members, and launch landing parties on multiple unique planets. As they do, their adventure will change to reflect their choices and they unravel the mystery at the center of their explorations. ISS Vanguard’s campaign features a unique story written by Krzysztof Piskorski (Tainted Grail) and is full of hard choices, twists, and branching storylines.

14

1-4

90-120 mins

Yes

ET

ISS Vanguard Lost Fleet

Multiple new options and a complex, intriguing plot. Many years after Vanguard’s initial journey, the global government is shocked by frightening news: Earth’s most modern ships have disappeared in mysterious circumstances. The sole remaining interstellar spaceship, the good-old Vanguard, is swiftly refitted to embark on a rescue mission. Little do the crew know that they are about to stumble upon one of the Universe’s darkest secrets.

14

1-4

90-120 mins.

It is an expansion

E13

ISS Vanguard Deadly Frontier

A full add-on campaign centered on a group of survivors who build a new home in the far reaches of the galaxy.

14

1-4

90-120 mins

It is an expansion

E13

ISS Vanguard Close Encounters

THIS IS AN EXPANSION TO THE ISS VANGUARD BOARD GAME: This is not a standalone game. You will need the ISS Vanguard Core Box in order to play with this expansion.

14

1-4

It is an expansion

E13

ISS Vanguard Personnel Files

This gameplay expansion adds more character depth to all of the ISS Vanguard crew members. It includes a book with 180 extra personal stories and 90 Veteran cards. Learn your characters' personal stories as well as unlock a "veteran" state after meeting special requirements.

14

1-4

90-120 mins

It is an expansion

E13

ISS Vanguard Section Pets

4 section-themed alternative P.E.T models that you may use to replace a generic P.E.T design used in the base game. Please note: this expansion does not increase the amount of P.E.T robots you can have on the Planet Board at the same time.

14

1-4

90-120 mins.

It is an expansion

E13

ISS Vanguard Galactic Almanac

Offers expanded immersion with extra story and worldbuilding alongside art from the game.

14

1-4

90-120 mins.

It is an expansion

E13

Octopus's Garden

Players compete to create the most beautiful undersea garden by cultivating oysters, spending pearls to buy plants and animals, and trying to attract beautiful fish. Grow coral, sea grass, featherworms. and anemones. Attract beautiful clown fish with your anemones and welcome a lovely sea horse into your bed of sea grass.

8

2-4

30-45 mins.

no

D20

Ukiy

A Japanese-themed, fast and puzzly card game. Each of the 16 game cards contains different combinations of four different Japanese symbols. Each card also contains a task, numbered 1-16 in ascending order of difficulty. Each task involves arranging those symbols in certain ways, for example to create a line of four acorns or all corners matching. Play cards onto an area of 6x6 symbols and try and complete the card tasks. With almost infinite combinations, it's a different game every time you play.

8

1-4

5-10 mins.

no

C5

Wonderland Wars

Alice has returned but Wonderland has lost its whimsy and grown deadly serious. The Jabberwock is on a rampage, the Queen of Hearts is out for blood, and the Mad Hatter insists that everyone attends his Tea Party post-haste! So choose a side, pick up your vorpal blade, and join the fray in this asymmetric bag-building area control game.

13

2-5

75-90 mins.

yes

C7

Wonderland Wars, Shards fo Madness

The denizens of Wonderland are choking on the ever so serious business of war. The Cheshire Cat offers them a madness fix in the form of corrupted shards. These Wonderlandians and their artifacts offer powerful rewards, but at what cost? Will you risk looking into the chaotic grin of the Cheshire? Will you drink the Hatter's mercurial tea?

13

2-5

75-90 mins.

It is an Expansion

C7

Tesseract

The Tesseract appeared in our skies six days ago, over the exact magnetic north of the planet. It was the size of a city block. Since that time it has been condensing, collapsing upon itself. It can now fit into the palm of your hand. Our world’s best minds must now find a way to contain and control the reactions of this alien artifact, or its exponentially increasing destructive power will remove our planet from existence, reconfiguring our space and time to the extra-dimensional needs of its creators. Can you and your team work together to shut down the Tesseract, or will humankind simply be a blip in the grand scheme of the universe? Time will tell.

14

1-4

60 mins.

no

E3

Windward

Immerse yourself in the intriguing world of the gaseous planet Celus, where buoyant gas keeps everything afloat in the skies. Without it, the city would plummet into the scalding core of the planet. You are the captain of a ship, and your job is to fly the skies of Celus to hunt Cresters and bring gas back to the city. It’s an engaging strategy game that challenges players to: Master the skies by harnessing the power of ever-changing winds and get ahead of opponents by using the wind in creative and clever ways; Build their engine and hire a crew of specialists and gather supplies to evolve the ship throughout the game, optimizing their choice strategy; Pick up and deliver—hunt leviathans and bring them back to the floating city, avoiding opponents who attempt to get in the way; Give orders to the crew in order to maximize production—manage crew morality, storage space and supply reserves to lead the ship to victory!

14

1-5

30-60 mins

no

D6

Tokaido Deluxe Edition       contains the first expansion Crossroads

Welcome to the Tokaido, the legendary East Sea Road connecting Kyoto to Edo. Here you will begin an extraordianary journey during which you will discover a thousand mavels for the first time. Be sure to take the time to contemplate the sumptuous vistas before you - the majestic mountains, peaceful coastland, and vast rice paddies... Let the brushstrokes, of nature be an anchor for your memories.  Minis available.

8

2-5

45 mins.

yes

AT

Tokaido Namiji

In Namiji, you are fishers from the Japan of yesteryear, navigating south of the Japanese archipelago, a few kilometers from the famous Tokaido road. You will need to have a fruitful day at sea to win the game. To do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colorful fish, and haul in your crustacean traps. You can benefit from stops to improve your fishing equipment, and you will also have to contend with the gods of the sea by setting offerings afloat, or by fulfilling their wishes that they express during your contemplation with the Sacred Rocks, for which they will reward you. Namiji is the spiritual sequel to the best-selling and award-winning Tokaido but is a standalone game with its own set of unique rules and gameplay mechanics.

14

2-5

30-45 mins.

no

AT

Tokaido Matsuri

Traditional Japanese festivities and sixteen new travelers are now part of the wonderful Tokaido journey, with these matsuri (the Japanese word for "festival") being triggered by the arrival of the travelers at the intermediate inns, punctuating the path with new and unique events.Matsuri is a Tokaido expansion that brings new cards and tokens to the game. With this expansion, the players live the Japanese feasts and festivals. These cards modify the way each section of the road is played. This doesn't transform the game, but adds even more depth and strategy in the same way that Crossroads did.

8

2-5

45 mins.

It is an Expansion 

AT

Call to Adventure

Call to Adventure is a Hero-building Game where players craft their heroes by acquiring traits and abilities, facing challenges, gaining allies, and vanquishing foes. While each hero will have an epic story, only one will win: the player with the most Destiny points!

13

1-4

30-60 mins.

F1

Call to Adventure the Name of the Wind

Includes 80 all-new, lavishly illustrated cards! Whether you attend the University or explore the Fae, learn the science of sympathy or the art of Naming, your adventure will never be the same!

13

1-4

30-60 mins.

It is an Expansion

F1

Call to Adventure (Epic Orgins)

Craft your hero. Cast the runes. Claim your destiny! Call to Adventure: Epic Origins is the next edition of the award-winning Call To Adventure game series. The hero-building card game reaches new heights with classic fantasy races, classes, and challenges. Epic Origins stands on its own, but is also 100% compatible with the original Call To Adventure. Also introduces a multi-session cooperative Campaign mode with unlockable content.

13

1-4

30-60 mins.

It is an Expansion

F1

Drop Dive

Drop Drive Deeper Space Edition is a lightweight sandbox game for 2-5 players featuring a “drop-style” mechanic that assures no two games could possibly be the same. Drop Drive blends strategy with a novel spatial element that will challenge casual and hardcore gamers alike! THE BIG BANG! At the start of each game, objects of all kinds are dropped onto the table from a height of 4 to 5 inches. This creates a galaxy layout with infinite possibilities. You will then assume the role of an alien starship captain, exploring space, upgrading your ship, mining asteroids for precious resources, and landing on mysterious worlds to sell your cargo, pick up passengers, and collect strange alien specimens! -Navigate infinite space... right on your tabletop! -A unique “drop-style” adventure game from the creators of Dungeon Drop -Ship customization, exploration, set collection, pick up and deliver, pirate battles, and more -Highly accessible yet deep and immersive “sandbox” game experience, inside 45 minutes!

8

2-5

45 mins.

Yes

B2

Drop Drive Strange Signals

An epic expansion for Drop Drive, featuring 8 immersive anomaly packs that will create unusual and exciting story lines.

8

2-5

45 mins.

It is an Expansion

B2

Haunt the House

In Haunt the House, you play ghosts trying to scare away some pesky ghost hunters that visit your abode. Each hunter has a different combination of scares that will send them from your home in fright. You can play scares above the room they’re in to use its special powers, or below to hide your intentions. When you think enough scares have been played, yell ‘BOO’ on your turn and see if you’re right. Collect points and become the spookiest ghost to win!

8

2-5

30 mins.

No

B6

The Setters of Catan

Your adventurous settlers seek to tame the remote but rich isle of Catan. Start by revealing Catan’s many harbors and regions: Pastures, fields, mountains, hills, forests, and desert. The random mix creates a different board virtually every game. Skills - Clever trading, strategy, tactical skill, luck. 

10

3-4

60 min.s

yes

A6

The Setters of Catan 5-6 Player Extension

More tiles, more resource cards, more development cards, and more components! Expand your Settlers of Catan games to include more players and more scenarios!

10

5-6

90 mins.

A6

Let's Call the Exorcist

A SPIRITED SOCIAL DEDUCTION EXPERIENCE! Dad has brought home a collection of rare artifacts from his latest excavation, and now pesky demons have possessed the children! The Priest has devised a scavenger hunt to clenase the house, but hose dastardly devils won't make it easy! Deduce your way to victory in this fast paced game featuring secret roles and hidden cards

14

4-8

20-45 mins.

no

A6

Cryptozoology for Beginners

A MONSTROUSLY GOOD TIME FOR THE ENTIRE CRYPTID-HUNTING FAMILY! Your photography class has embarked on a mysterious field trip to study the hidden habits of cryptids and learn about their supernatural antics! Gather your friends for a card-drafting, set-collecting, token-gathering game based on the art of Steven Rhodes! Will you complete the toughest assignments and gather the most point tokens to be crowned teacher’s pet? Or will you get left behind and become some creature’s new best friend? 

14

2-4

20-45 mins.

no

A6

Living Well is the Best Revenge 

Living well is the best revenge, and the best way to live well is by unlocking your inner power! In this dice game of strategy and chance inspired by the art of Steven Rhodes, will you aim to unleash your point-gaining abilities, or plan ahead with powerful dice manipulation? Gain points during an opponent's turn and watch their good fortune become another path to your success. Be the first to reach your full potential and transform from zero to hero!

14

2-4

15 mins.

no

A6

Let's Summon Demons

ROLL THE DICE!: What are little Johnny, Suzy, and Fido supposed to do to escape the everyday doldrums of suburban life? I know: Let's Summon Demons! Each player takes turns rolling dice and trying to match those numbers with kids they have acquired for the summoning circle. Make a match and collect Souls, use those Souls to get more Kids, or save up and SUMMON a Demon! The first player to summon three Demons wins the game

12

2-5

10-20 mins.

No

A6

Let's Dig for Treasure

It’s a fresh take on the push-your-luck mechanic as you shuffle up the cards, put them into three stacks, and “dig” for treasure! There are tons of fun treasures and combos, but be sure to stop digging and score your points before you hit too many Worms or even worse… the Evil Skeleton! Play continues until one stack is depleted and then it’s time to add up the scores; whomever has the most treasure wins the game!

12

2-5

10-20 mins.

no

A6

Don't Talk to Strangers

SCHOOL’S OUT!: Otherworldly Strangers are here! Play your cards to navigate your Kids one at a time from School to a scoring space in order to score as many points as you can before the neighborhood is completely overrun with Strangers! Featuring a double-sided board for great replayability and fast-paced, movement-based strategy, this game gives players the chance to face off against an alien menace in a wildly fun evening of skateboarding, fence-hopping, and being zapped up by a UFO!

12

1-4

15-20 mins.

no

A6

Taco Fight

Taco Fight is a fully cooperative, real-time frenzy players defend against six waves of increasingly spicy tacos by punching them, eating them, or building an army of their own tacos to fight back. Everyone works together at the same time to survive the attacks and if even one of you goes into a food coma, you all lose.

14

2-4

6 mins.

no

A6

Tiny Epic Dungeons

In Tiny Epic Dungeons, players control a band of Heroes exploring a treacherous dungeon in search of the fearsome Dungeon Boss. Heroes make their way through the dungeon one room at a time. Around every corner goblins and ferocious minions seek to block the Heroes’ path. Where there isn’t an enemy, traps are set, ready to spring on even the most prepared Hero.

14

1-4

30-60 mins.

Yes

B3

Tiny Epic Dungons Stories

The Stories expansion introduces a new Story Mode that has Heroes completing Side Quests and adventuring deeper into the dungeon, descending Multiple Floors and eventually fighting multiple Dungeons Bosses at once!

14

1-4

30-60 mins.

It is an Expansion 

B3

Tiny Epic Vikings

Live the life of a Viking in this game as players will try to compete to run the best Viking clan. This game is played over three phases, with there being a phase for drafting cards, performing actions, and then cleanup. After the third phase the points that players accumulated are added up and the player with the most points wins. This is an enjoyable game for teenagers or adults with actions and strategies that players can utilize to try to gain the most points.

14

1-4

20 mins.

Yes

B3

Tiny Epic Vikings Ragnarok

In Tiny Epic Vikings: Ragnarok, you will have to sharpen your axes and your skill as you explore new islands and experience firsthand the battle of the Giants (Jötunn) vs. the Gods and the cunning of the Valkyries. The Ragnarok expansion introduces Giants that will control the islands and weaken the god's fury. It also introduces Valkyries and Giant Slayers that will join forces with your Vikings to combat the Giants! Also included are 6 new gods to further expand the strategies and variability of Tiny Epic Vikings!

14

1-4

45-60 mins.

It is an Expansion

B3

Master Dater Big Love Edition

Create wacky characters and vie for each others' affection. Master Dater should bring you joy, laughter, and friendship as you destory your rivals and win at love.

18

3-6

20 mins.

no

B3

The Bike Tours Taiwan

UBike Tour: Taiwan is a light-hearted card game. Plan your travel in North Taiwan with the convenient public bike system: UBike. It's a delightful mixture of "push your luck" and "tableau building" mechanisms in which you also get to visit some beautiful scenery spots in Taiwan.

8

2-4

30-45 mins.

no

B3

Trail By Trolley Derailed Edition 

A party game of moral dilemmas and trolley murder. Trial by Trolley takes the classic Trolley Problem and turns it way past eleven. Argue why the people on your track deserve to be spared, sabotage the other side of the table and convince the conductor to murder them all, or play as the conductor and make traumatizing life or death decisions! The Kickstarter exclusive Derailed Edition features exclusive miniatures as well as plenty of new cards!

14

3-13

15mins

no

B3

Munchkin Booty 

Kill the monsters, steal the treasure make your buddy walk the plank.

10

3-6

1-2 hours

no

B3

Cora Quest

A co-operative dungeon crawling game for 1-4 players where kids and grown-ups play together. Avoid traps, find treasure, fight monsters, and sometimes rescue a gnome called Kevin! Spark your imagination by creating your own heroes, monsters and adventures that will truly make your CoraQuest experience unique, time and time again

6

1-4

45 mins.

no

B3

Harry Potter Spellcasters Game

A charade game with a magical spin. There are spell cards and guessing cards that mirror each other the spellcaster draws a card keeping it hidden from view. Using the wand they follow the spell drawn out on the card. When a player guesses right the spellcaster keeps their spell card. The first person who points at the correct guessing card wins the card and becomes the next spellcaster. Each spell has a special challenge on the back that the new spellcaster will have to endure while they're practicing their magic. Whoever collects the most total cards (spell and guess cards combined) is the winner.

6

3-8

no

A3

Galacti Quest

Jump in your rocket, and blast off to battle in Galactiquest! To win the galaxy, you will need to conquer planets while defending the ones you have gained. Plant farms for income as you fortify your defenses, and increase your offensive power for battles. Players who win a battle will gain control of new planets, while those who lost are sent back to their home planets to try again. The player who has the most planets after all have been conquered wins!

7

2-4

B5

Wizard Kittens Card Game

The card game of kittens and spells! These wizard kittens have accidentally unleashed the contents of a book of curses! You and your fluffy friends must collect the escaped curses and put them back before the librarian, Professor Whispurr catches you! Perform the best magic while putting all the curses back in their tome and win! But if you don’t manage to put all the curses away before Professor Whispurr arrives, then the kitty with the cleanest paws will get away scot-free and win the game! An adorably magical semi-cooperative collecting card game by Magpie Games.

7

2-4

15-30 mins.

yes

B5

Wizard Kittens Magical Monsters Expansion

Magical Monsters are on the loose! Those overly curious wizard kittens are at it again! First, their library escapades released a curses from a forbidden spellbook. Now those fuzzy magic users have accidentally broken a few cages. . . smudged a few warding circles. . . knocked over a glyph-covered glass bottle or two And there’s more than just curses bouncing around—there are magical monsters, too! With the help of their new pal Van Meowsing, the kitties have to tend to and quiet down these beasties quick, before Professor Whispurr shows up! This expansion to Wizard Kittens adds a 5th player and a new character cat to help your courageous crew of kittens defeat these new magical monsters!

7

2-5

15-30 mins.

It is an Expansion 

B5

Don't go in There Limited Edition

In this fast and easy-to-learn push your luck game, players play as meddling kid wandering too far into a creepy haunted house. Accidentally awakening an evil presence in the house, players will have to undo the curse to escape! Players must decide how risky to play and how far to venture into the haunted house. Will they rush in to take their choice of items and risk attracting ghosts, or play it safe? The further players go, they will attract more ghosts and curses, but if they collect the right items and they can dispel some of the curses. At the end of the game. The player with the most ghost tokens is haunted! They will gain curses equal to the number of ghosts they have collected. The player with the fewest curses wins!

14

2-5

10-50 mins.

no

B5

So You've Been Eaten

SO YOU'VE BEEN EATEN - Don't worry, this is simply an occupational hazard. In fact, it is fairly common among Deep Space Miners (5th class), and some say that it is almost unavoidable. And, well, it is. Especially since the crystals that you seek happen to be inside giant space beasts. To mine them, you need to, well, be eaten. But, no reason to panic. We are here to help you deal with the physical and mental challenges of being eaten. This handy simulation/survival guide is a standard issue for all recruits and will eventually lead to a productive, if not potentially brief, career in space mining. Should you achieve your objective and mine enough crystals to meet your quota, it is then cost-effective for the company to activate your jet pack and extricate you from the proverbial belly of the beast. While the beast’s immune response was not enough to prevent its demise, its contribution to human progress and corporate profitability are most definitely appreciated. In the eventuality that the bacteria present in the beast overwhelm you and you are digested, do not worry. Your non-organic parts will ultimately provide much utility to future space miners. In fact, you may encounter some such pieces of equipment in your expedition, remains of attempts by evidently less-than-qualified recruits. Finally, it could transpire that you do not collect the necessary crystals by the time you reach the end of the beast's digestive tract. In this case, the so-called "ending #2", you will then exit the beast from the other end than the one you entered. Alive, and yet forever changed. In this case, and after a thorough decontamination and quarantine period, we will have to evaluate your performance versus that of the beast’s efforts to consume you.

14

0-2

30 mins.

no

B5

Cosmoctopus

Cosmoctopus is an engine-building, tentacle-gathering board game for 1 to 4 devotees. Guide Cosmoctopus through the Inky Realm, a flexible configuration of tiles, to gather resources and obtain powerful cards that represent relics, scripture, hallucinations and constellations. Harness the power of these bizarre objects and experiences, craft potent card combinations and be the first to gain 8 tentacles to win!

14

1-4

60-90 mins.

no

B5

Primal the Awakening

Primal: the Awakening is a fully cooperative monster hunting miniature boardgame for 1-4 players set in a fantasy world where humans struggle to survive an untamed wilderness. The game is played in a series of multiple sessions throughout an epic campaign where you will take the role of hunters fighting monstrous creatures and unveiling mysteries about their origins.

14

1-4

60-90 mins. 

yes

DT

Primal the Awakening Ice Expansion

Ice monsters for Primal the Awakening.

It is an expansion

D21

Primal the Awakening Nightmare Expansion

Nightmare monster expansion for Primal the Awakening.

It is an expansion

DT

Primal the Awakening Mount Havoc Expansion

Advanced barbarians expansion for Primal the Awakening.

It is an expansion

D21

Primal the Awakening Terrain Box

Terrain for Primal the Awakening.

It is an expansion

D21

Primal the Awakening Feather Expansion

Feather Expansion for Primal the Awakening.

It is an expansion

D21

Primal the Awakening Venom Expansion

Venom monsters for Primal the Awakening.

It is an expansion

D21

Tainted Grail The Fall of Avalon

Tainted Grail is a story-rich survival and exploration game, set in a dark universe that blends Arthurian legends and Celtic mythology with a unique, dark vision. Each player controls one of four unlikely heroes who must face impossible odds where stronger and wiser champions have failed. Chased by the encroaching, twisted power of the wyrdness, fighting an uphill battle against depleting resources and challenging Encounters, the Characters set out to achieve the impossible – and die many times in the process. A system of story-triggers lets players see the long-term consequences of their actions, while a deep, branching storyline allows them to tackle problems in different ways, ensuring no two games play alike.

14

1-4

2-3 hours

yes

D16

Tainted Grail Age of Legends and Last Knight Campaigns

Tainted Grail's Stretch Goals offer two full-sized campaigns: The Last Knight, set 400 years after the core box campaign, where players explore a frozen, apocalyptic Avalon and bring the history of human conquest to a conclusion, and The Age of Legends, set 600 years before the core box campaign, where players join legends like King Arthur and Merlin to discover the origins of many myths. Players can also command armies and build structures thanks to the new military power mechanic. These campaigns, combined with the Fall of Avalon campaign, create a trilogy spanning a millennium and hundreds of locations and journal pages, providing a unique board game experience.

14

1-4

2-3 hours

no

D16

Tainted Grail Red Death

The advanced Red Death campaign provides a challenge for experienced groups of players, giving them a new, exciting story to play through, and new ways to advance their characters. Journey to Camlann, the ancient human capital, abandoned during the plague of the Red Death. Deal with new, exciting threats with unique rules, such as separate mini-encounters outlined on secret cards. Uncover the secrets of the Homelands, while making your way through locations dripping with mood and foul miasma. Arm yourself with new knowledge and find allies among two new races: the wild Picts and the mysterious Fomorians. Learn brand-new advanced skills, and find unique ancient items – but beware of the horrific Danse Macabre that trots up and down the city streets to the shrill sound of pipes, inviting you to join their eternal dance!

14

1-4

2-3 hours

It is an Expansion

D16

Tainted Grail Mounted Heros

This addon includes 13 mounted heroes’ collectors models. All mounted models are in the same scale as Core Box heroes.

Minis

D16

Tainted Grail the Fall of Avalon Monsters of Avalon

Tainted Grail: The Fall of Avalon expansion including 20 additional plastic miniatures. Does not include additional game rules

Minis

D16

Tainted Grail (Echoes of the Past)

Echoes of the Past expands all three Tainted Grail campaigns (Fall of Avalon, Last Knight, Age of Legends) by adding personal stories and unique memories dedicated to each of 13 playable characters. Gather individual achievements and unlock short, interesting memories that will change the way you look at your character. Gain access to powerful, one-use legendary action cards. Complete your journey of self-discovery to receive a permanent, advanced Character Action, but stay vigilant – some things are best left forgotten

It is an expansion

D17

Bardsung Legend of the Ancient Forge

In Bardsung, the cooperative dungeon explorer board game for 1-5 players, you’ll take control of a ragtag band of budding heroes exploring a mysterious Ancient Forge. You start with a single tile. But what unfolds from there is a unique adventure fit to capture the imagination of the most famous bards across the land.

14

1-4

60-90 mins.

yes

DT

Bardsung The Lost Levels

The Lost Levels is a Kickstarter Exclusive add-on expansion that adds hours of gameplay, beautiful miniatures, and expanded lore. In the Lost Levels, your heroes will come up against the Mechanica—otherworldly creatures awoken from slumber. These mechanical-bodied enemies prowl the depths, searching for intruders and introducing challenging new combat puzzles for you to puzzle out... The Lost Levels expansion adds several additional adventures to your campaigns, set directly after defeating the Fearsome Greater Demon. These adventures and their encounters are set in new locations you won’t have encountered before, with a host of new challenges and enemies. The Kickstarter Exclusive Lost Levels expansion comes with: 8 Lightblades 6 Blasters 3 Assassins 2 Guardians 1 Cogseer 1 Colossal Adventure Book 130 Cards Lost Levels Tile Set

14

1-4

60-90 mins.

It is an Expansion

D25

Bardsung Fables

This expansion contains the Kickstarter exclusive stretch goals from the Bardsung campaign.

14

1-4

60-90 mins.

It is an Expansion

D25

Marvel Zombies

Marvel Zombies: A Zombicide Game is a cooperative game were 1 to 6 players control zombified Super Heroes facing off against S.H.I.E.L.D. Agents and living Super Heroes controlled by the game itself. The goal is to complete Mission Objectives, defeat your Enemies, and, most importantly, satiate your ravenous Hunger! Eliminating Enemies and devouring Bystanders makes you powerful. But the more danger you pose, the more forces are sent to hunt you. The ever-growing Hunger makes you stronger, but if you don’t feed, it will consume your mind and body. Only by working together can the Zombie Heroes find the key to their salvation!

14

1-4

60 mins.

yes

E1

Marvel Zombies Model Expansion

82 miniatures, 74 ID cards and 91 mini cards to be used with Marvel Zombies core box or X-Men Resistance core box.

14

1-4

60 mins.

It is an Expansion 

E1

Marvel Zombies Sentinel Strike 

Insert Image

Sentinel Strike is a Kickstarter Exclusive expansion for Marvel Zombies that brings the towering Sentinel robots to challenge the players! These automated hunters adapt to the players strategies, coordinating to eliminate them. To aid the players, the powerful Professor X himself joins the fight, in both Super Hero and Zombie Hero versions. And if that’s not enough, the players can even take control of Nana, the reprogrammed Sentinel!

14

1-6

60 mins.

It is an Expansion

E1

Marvel Zombies Artist's Special Edition Set

The Artist’s Special Edition Set is a Kickstarter Exclusive expansion for Marvel Zombies that brings to the game six Superheroes in versions that bring to life the specific comic designs of Marco Checchetto. These characters not only have brand new looks, but their game mechanics have been reworked to replicate their nature in the comic issues illustrated by Marco Checchetto.

14

1-6

60 mins.

It is an Expansion

E1

Marvel Zombies Galactus the Devourer

Take on Galactus in unique scenarios as he destroys the map. Stop him before there’s nothing left... or devour him as a zombie and gain his might! Heroes will need to climb onto Galactus, huge world eating machine and fight through his defenses, gradually weakening him until he can be stopped (or devoured)! Playable in both Hero Mode and Zombie Mode, with unique features in both of them.

14

1-6

60 mins.

It is an Expansion

E1

Marvel Zombies Guarduans of the Galaxy Set

The Guardians of the Galaxy Set is an expansion for Marvel Zombies that adds a roster of space-dwelling characters to the game, including the ragtag members of the Guardians of the Galaxy. This band of living and zombie heroes must all contend with the momentous threat of zombie Thanos, as he wields the Infinity Stones to fulfill his mad plan!

14

1-6

60 mins.

It is an Expansion

E1

Marvel Zombies Hydra Resurrection

As the chaos between living and zombie heroes rages on, the Red Skull attempts to seize power by commanding a legion of zombie Hydra Troops. Well trained and well armed, this horde will pose a threat to Super Heroes and Zombie Heroes alike. Red Skull is a unique Enemy spawn that can be added to any Mission, although this expansion does feature several of its own, for both game modes! When spawned, he will make use of his unique Action deck, which dictates the special actions he will perform each time he activates. The six tiles contained in this expansion recreate a different location on each of their sides. On one side is the S.H.I.E.L.D. Helicarrier, and on the other side is the Hydra base. Additional Super Heroes, Zombie Heroes, and Bystanders can also be added to any game of Marvel Zombies.

14

1-6

60 mins.

It is an Expansion

E2

Marvel Zombies Fantastic 4: Under Siege

Featuring Super Heroes, Zombie Heroes, and Bystanders tied to Marvel’s First Family, this expansion takes the action from the ground floor all the way to the roof of the Baxter building, in a unique floor-by-floor board setup that allows players to run this deadly gauntlet in order to secure Reed Richard’s fantastic technology! This unique location will be explored over several new scenarios for both Hero Mode and Zombie Mode.

14

1-6

60 mins.

It is an Expansion

E2

Marvel Zombies Clash of the Sinister Six

Clash of the Sinister Six features special Team vs Team Missions, pitting two groups of players against each. In this unique game mode, you’ll control a team of either Super Hero or Zombie Heroes, each team with 3 to 6 characters, each side attempting to eliminate the other while completing mini-objectives around the map to gain extra benefits. Heroes, whether Super or Zombie, will also make use of special Teamwork cards, only utilized in this game mode. These cards grant powerful benefits to you and your team, as long as they are strategically used! Opponents also won’t know exactly what plan you have until you’ve revealed it, so secret strategies and tactics can be employed as needed! This expansion features two new locations: The New York Subway System as well as Central Park, bringing new Missions (for both Team vs Team and normal play) and customizable map options. These can be easily combined with the Marvel Zombies core box tiles to create sprawling arenas for epic battles to take place.

14

1-6

60 mins.

It is an Expansion

E1

Marvel Zombies X-Men Resistance

Marvel Zombies: X-Men Resistance – A Zombicide Game is a cooperative game were 1 to 6 players control the last surviving Super Heroes facing off against Zombie Heroes and the zombie hordes controlled by the game itself. The goal is to complete Mission Objectives, defeat your Enemies, and rescue endangered Bystanders. Eliminating Zombies gives you the experience needed to become an even more powerful Super Hero. But the stronger you are, the more Zombies appear to hunt you down and devour you! Only by working together and pushing their powers to the limit can the Super Heroes hope to put an end to the zombie apocalypse!

14

1-6

60 mins.

Yes

E2

Super Fantasy Brawl

Super Fantasy Brawl is a fun, fast-paced competitive miniatures board game. Players select a team of three champions and combine their unique action cards to create a synergistic action deck. The game is faction-free, so players have their choice of any combination of champions they wish. Each turn, the players use their hand of action cards to maneuver, attack, displace enemies, and claim objectives to score victory points.

14

2-4

30-40 mins.

Yes 

ET

Super Fantasy Brawl Radiant Authority

Their light and authority will cover the whole Arena! Their might is great, but their Radiant Authority in their era, is even greater.

14

2-4

30-40 mins.

It is an Expansion

E4

Super Fantasy Brawl Force of Nature

Add to the roster of your Champions with the Force of Nature! This expansion adds Taze, Loralei, and Nevamore to your Champions.

14

2-4

30-40 mins.

It is an Expansion

E4

Super Fantasy Brawl Art of War

This expansion adds three new characters Ko’ Lel, the Jungle Typhoon, Akhet the Skylord, Light of Creation, and Sulka, The Poisoned Mind.

14

2-4

30-40 mins.

It is an Expansion

E4

Super Fantasy Mental Might

Sometimes it’s not brute strength that will win a fight, it is the power of the mind. And these Mental Might Champions are here to cover this need exactly!

14

2-4

30-40 mins.

It is an Expansion

E4

Super Fantasy Hot Trick

It’s a world of tricksters after all! Because sometimes playing a Hot Trick at your opponent can prove to be more powerful than the more devastating blow! Jacques Le Beau, This duelist Musketeer, the Jack of Hearts, knows Gold’arr well! He will use his cores to boost the effects on his cards, but he can also deal raw damage. Don’t let his looks trick you! Nikkit, the Sly, is not one, not two, but three mischievous goblins! They’re slow and heavy, they jump around, and their powers are unique, just like themselves! What she lacks in height, she gains in nimbleness. You will never be ready for the devastating attack dealt by the daggers of Lil’y, the Legendary Thief! Don’t trust what you cannot see, they say!

14

2-4

30-40 mins.

It is an Expansion

E4

Super Fantasy Circle of Blood

A battle is about bleeding others, and bleeding yourself. Meet the champions who love the taste of blood of the Circle of Blood Expansion! Korvash, Wielder of Scornblade, would probably not be much without the power of his sword, and once it tastes the blood of its enemies, it just wants more! Mariusz, The Cursed, is one to notice when he gets mad, as his Destruction cards get a huge boost when he’s bloodied! Rath, The Stalker Beneath, is Kilgore’s most trusted and lethal assassin. He will teach you how much double dealing attacks and poison can hurt. Includes three unpainted minatures and 21 cards.

14

2-4

30-40 mins.

It is an Expansion

E4

Super Fantasy The Wizards' Statues Grand Masters of Fabulosa

Ragryl is the oldest of the Brawl creators, steeped in ancient lore and old magics. Hailed as one of the finest minds throughout time, he is most closely aligned to the Creation aspect of the Three Cores. Esmae’s looming statue shows her mastery of magic, casting her gaze over the arena, reaching into every possible and conceivable future to determine what should come to pass. Floating above the symbol of Manipulation, Esmae radiates confidence and power as she presides over the Super Brawl! Garnet stands proudly in the centre of the arena, challenging Champions of the Brawl to step into the ‘danger zone’ of the Destruction area, where the elements of Destruction are his to command.

14

2-4

30-40 mins.

It is an Expansion

E4

Project L Master Box

Challenge your friends to a game of simple design but intricate gameplay that makes a lasting impression! Enjoy the perfect harmony of color and minimalistic design from which you just can’t take your hands away.Build pieces, develop an engine, and perfect your strategy! Win the game!

8

1-4

30 mins.

no

B2

Zombicide Black Plague

GO MEDIEVAL ON SOME ZOMBIES During the Middle Ages, a mysterious illness is sweeping across the countryside, turning anyone it touches into mindless, bloodthirsty walkers. Only the brave and strong can survive this Black Plague. Zombicide: Black Plague is a cooperative adventure, pitting a plucky band of Survivors against hordes of zombies controlled by evil Necromancers, intent on adding them to their midst. Teamwork, luck, and a sharpened axe will give players a fighting chance. Black Plague takes gamers’ favorite franchise in a new, medieval direction

14

1-6

60 mins.

yes

E6

Zombicide Black Ops

On the planet pk-l7, humanity thought it had found the answer to its prayers when xenium was discovered there. This substance could be used to make a powerful fuel that would send civilization across the stars. But, as mining operations got underway, the seemingly peaceful aliens changed, becoming murderous. Now, few survivors are left, including green Squad, a Group of operatives that had been deep below the surface when the attacks started. Who will make it out of the tunnels alive? Dark side is a standalone expansion for zombicide: invader. Players take on the role of members of green Squad and must fight their way through a 10-mission campaign, battling the dangerous and deadly Driller xenos along the way. Will it be humanity or the aliens that make it to the surface first?

14

1-12

60 mins.

It is an Expansion

E6

Zombicide 2nd Edition

The zombie apocalypse is upon us. Society has collapsed and only a few Survivors remain. If they want to keep alive, hiding away won’t be good enough. They’ll have to participate in some Zombicide. Zombicide puts players in control of Survivors of the zombie hordes. They must work cooperatively, completing objectives in each mission if they want to live. With each zombie kill, they grow stronger, but the zombies come in greater numbers.

14

1-6

60 mins.

no

E6

Zombicide Thunder Cats pack 1

The races of Third Earth were unprepared for Mumm-Ra’s sudden assault, and even more unprepared for the turn it took. For Mumm-Ra had mastered not only technology, but necromancy as well! If there’s any hope of survival, Lion-O, Cheetara, and Snarf must battle against the villainous Slithe and his zombie hordes for control of Thundera. Powerful artifacts will aid their battle, such as the Sword of Omens, the Claw Shield, Cheetara’s signature Bo Staff, and Slithe’s custom Battleaxe. But, in the end, it will be their strength of will and fearsome resolve that sees them to victory!

14

1-6

60 mins.

It is an Expansion

E6

Casting Shadows

figures are available 

Explore a dark, enchanting world and battle your opponents in this 2-4 player turn-based competitive strategic board game. Throughout the game, you'll collect resources, learn new spells, summon a companion, and - if you're lucky - unlock your Shadow Form, all in the quest to become the ultimate Shadow Caster. The last player standing after this supernatural showdown wins the game! Ice Storm Expansion: The 5-6 player expansion pack adds 2 new characters, 3 new locations, new spells/counterspells/companions, and some new mechanics into the game (in particular, freeze and stun status effects, which is why it comes with status effect tokens). It does let you expand the game for up to 6 people, but the 2 new characters and hex tiles can still be used even instead of characters and hex tiles from the base game even if you're playing with fewer people. The Freeze status effect prevents an enemy from using the Travel action on their next turn. The Stun status effect reduces the number of resource dice an enemy gets to roll on their next turn. The Molten Rock Expansion: introduces 2 new playable Characters and 3 new Hex tiles allowing you to play with up to 6 players on an expanded map. The expansion introduces new mechanics and effects that allow you to Fortify your defenses for extra protection or Scorch nearby locations to burn anyone who dares to cross your path.

14

2-6

60 mins.

2 expansions included Others available

E5

Casting Shadows Exclusive Edition

Explore a dark, enchanting world and battle your opponents in this 2-4 player turn-based competitive strategic board game. Throughout the game, you'll collect resources, learn new spells, summon a companion, and - if you're lucky - unlock your Shadow Form, all in the quest to become the ultimate Shadow Caster. The last player standing after this supernatural showdown wins the game!

14

2-4

60 mins.

It is an Expansion 

E5

Casting Shadows The Ice Storm Expansion

This Casting Shadows expansion introduces 2 new playable Characters and 3 new Hex tiles, allowing you to play with up to 6 players on an expanded map. With this expansion, you can Freeze and Stun your enemies to limit their movement and Resource Pools. Will this new magic lead you to victory, or will it bring you to demise?.

14

2-4

60 mins.

It is an Expansion

E5

Deep Madness

In a dark and claustrophobic deep sea mining site, the uncovering of a mysterious “Sphere” is dragging everyone nearby into the endless madness. The fears deep within one’s mind are amplified and transformed into horrifying monsters from other dimensions, torturing one's body and testing their sanity. Only those with extraordinary will and conviction can escape its devastating grasp. Deep Madness is a fully cooperative board game for 1-6 players with 66 amazingly detailed miniatures, depicting a sci-fi horror world inspired by Lovecraft’s work and the Alien series. In the game, players assume the roles of investigators, venturing into the seemingly empty yet perilous deep sea mining site to find out the truth behind the lost contact event. Unimaginable horror and madness from the dark fear within is waiting.

16

1-6

1-2 hours

no

DT

Star Realms Deluxe Nova Collection

Star Realms is a fast-paced game of space battles that combines the fun of a deckbuilding game with the interactivity of Trading Card Game-style combat. As you play, you make use of Trade to acquire new Ships and Bases from the cards being turned face up in the Trade Row. You use the Ships and Bases you acquire to either generate more Trade, or to generate Combat to attack your opponent and their Bases. When you reduce your opponent’s score (called Authority) to zero, you win! Battle your friends or team up to play cooperatively against the game!

?

1-6

?

no

ET

S.H.E.O.L.

The shadows arrived on the moon. From that day on, a mass of shadows (called Sheol) similar to a black tide began to form until it shrouded the moon completely and the moon "cried" the shadows down to Earth. Although technologically advanced, people had no means to stop the shadows, which slowly filled the Earth and exterminated almost all of mankind. The planet was fully enveloped in layer of clouds so dark that sunlight could not filter through and the survivors took refuge on the Isle of Light, also called the Citadel, the last outpost of mankind. In fact, Lux, a type of light radiation capable of destroying shadows, was discovered too late. Enclosed between the immense walls that surround the many square kilometers in which the intricate levels of the citadel arise, humans have slowly forgotten the external world shrouded in darkness and exhausted themselves in a series of internal political, cultural and economic struggles. In fact, over the decades, the citadel has become a collection of decadent people, mixing nanotechnology with superstition, millenary beliefs with cyber-empowerments, chaos and the emergence of new castes. Only the Scouts, explorers of the unknown and raiders of the outside world, have not forgotten that the world belongs to mankind and that mankind shall reclaim it one day. In this game, you are one of them.is set in a not-too-distant future. After the Moon's Weeping, Earth has turned from being the realm of man to a place reigned by shadows. The only bastion of salvation is the Citadel, where the last survivors of humanity found shelter to survive. It is from here that the Scouts head out to explore the desolate lands of Sheol in search of resources.

12

1-4

90-120 mins.

no

ET

Chronicles of Drunagor Age of Darkness Awakening

Daren has always been a land mired in conflict – from the moment the Mortal Races met in its rolling hills, tall peaks and primeval forests, there was bound to be strife between its wary peoples. With the discovery of Magic, however, came the potential for dramatic change in the world – for good or evil. Centuries after the discovery of the Art, magic has shaped the fears and hopes of countless people, and the heroes and villains that wield it have decided the fate of nations over all these years. Yet for all this struggle, a tenuous balance remained between those who seek to strengthen all Mortal Races and those that seek to lord over them. Little do they know however that amidst the shadowed boughs of the Dead Irall, an ancient evil seeks to rule once again. Few are aware that the fate of the land now lies with brave heroes who are the only ones who can prevent the oncoming Age of Darkness. Chronicles of Drunagor - Age of Darkness is a fully cooperative and strategy board game of tactical combat in a dungeon crawl adventure for one to five players. CoD-AoD is based on multiple 3D scenarios, each of them played separately or on a continuous storyline. Each scenario has its own unique setup, darkness rules and different goals that will be needed to be achieved in order to obtain victory. Played over a series of rounds until either the chosen adventure objective is achieved by the heroes or a single hero dies or is corrupted by the darkness itself. The order of activation is dictated by the initiative track and it alternates between heroes, monsters and the darkness itself. Once they all activate, a round is over and a new one begins, so players win or lose as a team. The game is won when the adventure objectives are met. The game is lost when one player is either killed or corrupted by darkness. On a hero’s turn he can freely move up to 3 spaces (orthogonal and or diagonal are permitted) and spend 2 of his action cubes to trigger his abilities. If when passing his turn he no longer has any cubes on his available action cubes pool, he must perform a recall action. On a monster activation he will always move to attack the heroes. Or if he`s in range of his target he will attack without even move. Each monster has its own primary target located on his card at the initiative track. On the darkness activation, draw from the bag the number of darkness tokens dictated by the chosen adventure and follow the darkness rules for that adventure. As you go by the different adventures, your heroes will find themselfs in a wide variety of scenarios and instead of only reading thru the descriptions of the place you are, the game will show you beautifull illustrations of what you can see and how you can interact with the scenario. Every choice on how you interact with certain things could possibly change the way your adventure continues. Maybe you will find a secret passage, or maybe you can find a locked chest, the choice is up to you. Choose one of the heroes and take upon this quest to defeat the power of evil and the everlasting darkness from the land of Daren.

12

1-5

1-2 hours

Yes

C14

Chronicles of Drunagor Age of Darkness Spoils of War

When an enemy threatens a whole continent, Heroes from every kingdom rise up to the challenge! From the farthest corners of Drunagor, masters of very different skills and styles join forces to fight this otherwordly force that came to conquer the free folk. Summoning otherwordly powers of the arcane, nature, faith, or pure strength and cunning, will these allies be the salvation the world needs, or will they succumb to the corruption within? It’s up to you to discover! *Not a stand-alone game, you need Chronicles of Drunagor – Age of Darkness core box (reprint version) to use this expansion. In case you have the kickstarter core box version, you will need an update pack.

12

1-5

1-2 hours

It is an expansion

C13

Chronicles of Drunagor Age of Darkness, Rise of the Undead Dragon

A new danger threatens the land of Drunagor: soaring on soundless wings, a horrifying drake has returned from beyond the gates of death itself to ravage the countryside and establish its own reign of terror…But great threats bring out the most noble of champions! Mighty paladins heed the call for heroes—But can their martial prowess and holy might turn back the Darkness? *Not a stand-alone game, you need Chronicles of Drunagor – Age of Darkness core box (reprint version) to use this expansion. In case you have the kickstarter core box version, you will need an update pack.

12

1-5

1-2 hours

It is an expansion

C9

Chronicles of Drunagor Age of Darkness, Handuriel (Elf Ranger)

1 Hero Miniature, 1 Hero Player Board, 7 Mini Cards

12

1-5

1-2 hours

It is an expansion

C15

Chronicles of Drunagor Age of Darkness, Lordwrath (human shadow knight)

It is said that merely to gaze upon the Undead King’s Phylacterium can instantly corrupt the most noble of heroes. But some are strong enough to seize the Darkness within and turn it into a weapon. Commander Lordrath is one such champion – but is he a force for good, or a force for Darkness?

12

1-5

1-2 hours

It is an expansion

C15

Chronicles of Drunagor Age of Darkness (Monster Pack #1)

The call of the Darkness spreads far and wide, luring horrors undreamt of out of the shadows. Within this box you will find two new monsters and a powerful mini-boss to challenge your heroes. Do you dare to face these hideous creatures of Darkness? Age of Darkness is a fully-cooperative strategy board game of tactical combat and dungeon-crawl style adventure for one to five players. Explore the world of Drunagor through the game’s immersive 3d environment and illustrated Points of Interest—where your choices determine the route your story will take! You need a copy of the Chronicles of Drunagor: Age of Darkness core game to play with this expansion.

12

1-5

1-2 hours

It is an expansion

C15

Chronicles of Drunagor Age of Darkness (The Shadow World)

The Heroes of Drunagor struggle mightily against the Darkness to keep the light of hope alive. But beyond the edge of reality there sits another world—one where Darkness has already claimed dominion over all! Dare to bring the light to this Shadow World and face horrifying creatures of pure evil. But beware: for wherever there is light, there are Shadows!

12

1-5

1-2 hours

It is an expansion

C16

Chronicles of Drunagor Age of Darkness (The Ruin of Luccanor)

Amid the storm-tossed coasts of the Deep Sea, long-lost cities of a bygone age lure the gold-hungry. The bravest—or most foolish!—of these sailors is the noble Admiral Luccanor, who recently returned to the port of Umbral aboard his flagship Seawing. But ’twas an ill-wind that carried the ship, now enshrouded by a plague-fog and said to be haunted. Do you dare to step aboard the corrupted vessel and face the hideous creatures of the depths that claim it for their own to learn the fate of Admiral and crew? *Not a stand-alone game, you need Chronicles of Drunagor – Age of Darkness core box (reprint version) to use this expansion. In case you have the kickstarter core box version, you will need an update pack.

12

1-5

1-2 hours

It is an expansion

C16

Chronicles of Drunagor Age of Darkness (Desert of Hellscar)

Something rumbles deep beneath the shifting sands of sun-kissed Hellscar. Even in a land of scorching daylight, Darkness and its minions spread their corruption and evil. For generations, the tribes of men and orcs that call Hellscar home have held the Darkness at bay, and now the most fearless of these barbarians are stepping forward—but can their fury and courage push back the Darkness? Age of Darkness is a fully-cooperative strategy board game of tactical combat and dungeon-crawl style adventure for one to five players. Explore the world of Drunagor through the game’s immersive 3d environment and illustrated Points of Interest—where your choices determine the route your story will take! You need a copy of the Chronicles of Drunagor: Age of Darkness core game to play with this expansion.

12

1-5

1-2 hours

It is an expansion

C14

Chronicles of Drunagor Age of Darkness (Hero Pack #1)

The Hero Pack #1 comes with 8 new Heroes and 4 new classes for Chronicles of Drunagor - Age of Darkness. Heroes: Modred, Elf Necromancer, Siff, Azurian Necromancer, Garamond, Orc Shaman, Sahara, Draconian Shaman, Azriel, Human Swordmage, Diana, Human Swordmage, Brigitte, Dwarf Warlord, Drixx, Efreet Warlord. Classes: Necromancer, Shaman, Swordmage, Warlord.

12

1-5

1-2 hours

It is an expansion

C14

Chronicles of Drunagor Age of Darkness (Fallen Sisters)

The Fallen Sisters is a small expansion that includes a 80mm Mini-Boss Miniature and 5 Mini-Boss Cards. You need a copy of the Chronicles of Drunagor: Age of Darkness core game to play with this expansion.

12

1-5

1-2 hours

It is an expansion

C15

Chronicles of Drunagor Age of Darkness (Apocalypse) The Four Horsemen

Four miniatures of the Four Horseman of the Apocalypse for the game and tons of new cards to add gameplay variety.

12

1-5

1-2

It is an expansion

C16

Chronicles of Drunagor Age of Darkness (Apocalypse)

Chronicles of Drunagor - Age of Darkness Apocalypse is a massive expansion that brings another chapter in Daren's fight against Darkness. Through 16 adventures that present new mechanics and level structures, unravel Drunagor's culture and mythology in an enhanced Campaign development experience where your choices will change the adventures you will face and the conclusion of your narrative.

12

1-5

1-2 hours

It is an expansion

C13

Chronicles of Drunagor Age of Darkness (Build Your Own Dungeon)

Explore the immersive 3d environment, either as stand-alone adventures or an ongoing campaign with a continuous storyline.

It is an accessory

C16

Chronicles of Drunagor Age of Darkness (Player Trayz)

 Explore the immersive 3d environment, either as stand-alone adventures or an ongoing campaign with a continuous storyline.

It is an accessory 

C16

Radlands

Radlands is a card game that combines the simplicity of rules with great strategic depth. Everything works, interlocks, and insanely dangerous... Stand at the forefront of a group of survivors. Use character cards and events to defend the invasion of a furious enemy. Each player must defend their three camps and destroy enemy camps by using character cards and event cards. This mega intense card duel will win a player who will find more powerful synergy of cards and better manage the water - the most valuable resource of neon voids.

14

2

20-40 mins.

no

D13

Arcadia Quest

FOR HONOR, GLORY, AND THE LOOT! The city of Arcadia has stood as a bastion of peace for the past 1000 years. But now, the evil Lord Fang has taken over the Temple of Dawning Twilight. He’s joined forces with the trolls, orcs, and goblins to ensure this city will fall! In Arcadia Quest, each player controls a group of Heroes joined together in a Guild. They will do battle with Fang’s minions and each other, completing quests and upgrading their team on the path to a climactic showdown with Lord Fang.

14

2-4

60 mins.

yes

D19

Arcadia Quest Pets)

A whole new campaign, with new scenarios, monsters, heroes, rewards, and titles, for use with either the original Arcadia Quest or the Arcadia Quest: Inferno core boxes.

8

2-4

60-120 mins.

It is an expansion

D19

Boss Monster

Inspired by a love of classic video games, Boss Monster: The Dungeon Building Card Game pits 2-4 players in a competition to build the ultimate side-scrolling dungeon. Players compete to lure and destroy hapless adventurers, racing to outbid one another to see who can build the most enticing, treasure-filled dungeon. The goal of Boss Monster is to be the first Boss to amass ten Souls, which are gained when a Hero is lured and defeated - but a player can lose if his Boss takes five Wounds from Heroes who survive his dungeon.  Playing Boss Monster requires you to juggle two competing priorities: the need to lure Heroes at a faster rate than your opponents, and the need to kill those Heroes before they reach your Boss. Players can build one room per turn, each with its own damage and treasure value. More attractive rooms tend to deal less damage, so a Boss who is too greedy can become inundated with deadly Heroes.  Players interact with each other by building rooms and playing Spells. Because different Heroes seek different treasure types, and rooms are built simultaneously (played face down, then revealed), this means that every "build phase" is a bidding war. Spells are instant-speed effects that can give players advantages or disrupt opponents.

13

2-4

no

A3

Codenames Duet

Codemes duet keeps the basic elements of codemes give one word clues to try to get someone to identify your agents among those on the table but now you're working together as a team to find all of your agents. Why you don't already know who your agents are is a question that CONGRESSIONAL investigators will get on your back about later to set up play, lay out 25 word cards in a 5x5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5x5 grid on the card, with nine of the Squares colored Green representing your agents and one square colored black representing an assassin. the assassin is in different places on each side of the card, and three of the nine Squares on each side are also Green on the other side collectively, you need to reveal all fifteen agents — without revealing either assassin or too many innocent bystanders — before time runs out in order to win the game. Either player can decide to give a one word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that Agent. If correct, they can attempt to identify another one. If they reveal as many as the number stated by the clue giver, then they can take one fil guess, if desired. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose.

11

2-8

15 mins.

no

A2

Trail by Trolley

You’re the operator of an out-of-control trolley, and must make horrible, unspeakable decisions about who to run over! On the left: a kiddy pool full of babies. On the right: the scientist who will one day cure cancer. You have to run over one of them. 500 high quality cards will help you build horrible ethical dilemmas, and force your friends to act on them! Finally, a party game that weighs on your conscience for days.

18

3-12

15 mins.

no

Human Punishment The Beginning

Human Punishment: The Beginning is a stand alone game and the Prequel of Human Punishment: Social Deduction 2.0 and it is a semi-cooperate, social deduction & pick-up and deliver hybrid!

14

3-6

120-180 mins.

D13

Human Punishment The Beginning Black Box

Find your team, trust no one! Help Humanity survive, conquer the world as an evil Machine, or fend for yourself as an anarchic Outlaw. The Black Box Edition features the core game of Human Punishment, as well as XL cards for the active player, weapons, and play reminder.

10

4-16

15-90 mins.

yes

D13

Human Punishment Project: Hell Gate

New Hidden Roles, New Programs, A New Weapon, New Scenario Setups, New Ex Automa Bosses

10

4-16

30-120 mins.

It is an expansion

D13

Bark Avenue Deluxe Edition

Bark Avenue is a competitive route optimization pick up and deliver game centered around a day in the life of a dog walker in upper Manhattan. Players balance walking several dogs at once with competing needs - including walk length, preferred activities, bathroom breaks, and compatibility with your other dogs.

You will be challenged with solving the puzzle of returning dogs on time and determining which dogs to walk next! In between walks, use public transportation to your advantage to position yourself for the best walks.

As you progress in your dog walking career, your good ratings will unlock new abilities, such as walking more dogs simultaneously, going off leash at the dog park, and taking more end-of-turn actions, including pickups and activities like visiting pet shops. Be wary of returning dogs late, because you could lose out on most the pay!

10

1-5

15 mins.

no

C2

Mission Catastrophe

You took the job on the Deep Space Mining Vessel Casimir because you needed a paycheck, not because it was exciting. Lucky you! Now that the asteroid you were mining has been inadvertently turned into high-velocity, flaming death headed straight for your ship, you have plenty of excitement! The ship is doomed - you and your crew mates need to keep it running just long enough to get supplies and head to an escape pod. Just don't tell them that there's only one. In Mission Catastrophe you're a member of the alien crew on a doomed ship. You'll need to use the ship modules, your unique role ability and the Operations Cards you obtain to collect supplies and find the remaining working escape pod before the ship takes so much damage that it explodes. Fixing the ship is an option - it may even be an imperative - but spend too much time on repairs and you'll be watching one of your crew mates escape while you float in the cold vacuum of space.

10

1-6

30-60 mins.

no

D19

Arena The Contest

In a world unified by the Empire, it is forbidden to raise armies and make war. All major conflicts get solved in the ARENA, where the best fighters represent entire Nations. Such fighters, with good reason, are called HEROES.

14

1-8

45-90 mins.

yes

D15

Arena The Contest Legendary Box

The Legendary Box contains all stretch goals from the initial Kickstarter campaign for Arena: The Contest (Imperial Box) as well as all expansions from the first campaign (Heroes & Dungeons, Harun the Shapeshifter, Hydra, Ascaran the Archangel & Vanarus the Demon, and The Elder Dragon).

14

1-8

45-90 mins.

It is an expansion

D15

Arena The Contest Madness Box

The Madness Box accommodates all the ton of Kickstarter-Exclusive stuff unlocked as Stretch Goals and Community Goals during the Tanares Adventures Campaign.

14

1-8

45-90 mins.

It is an expansion

D14

Arena The Contest Dragon Collection

The Dragon Collection comes with five masterfully-sculpted Dragons that add several new game play options to Arena: the Contest.

14

1-8

45-90 mins.

It is an expansion

D14

Arena The Contest The Elder Dragon

The Elder Dragon is a Kickstarter exclusive boss and represents the most powerful Boss in the game.

14

1-8

45-90 mins.

It is an expansion

D10

Deep Rock Galactic

In Deep Rock Galactic: The Board Game, an authorized tabletop game adaption of the popular computer game, players take the roles of up to four dwarf miners in space: the Scout, the Engineer, the Gunner, and the Driller. Players must work together to mine precious minerals deep below the surface of a hostile planet where indigenous insectoid predators — the Glyphids — await, aggressively defending their caves against the intruders. Will your team be able to meet the mineral quota set by the company, or will you all end up as dinner for the Glyphids?

12

1-4

60-150 mins.

yes

E7

Deep Rock Galactic (Goo From Above)

Miniature expansion - "Goo From Above" includes 3 goo bombers, 2 glyphid menaces, 4 new cards, rule sheet, and 6 goo plastic tokens to incorporate into the base game.

12

1-4

60-150 mins.

It is an expansion 

E7

Return to Darktower

For an age, the tower lay in ruins. Unbeknownst to the people of the realm, a great evil stirred in its bowels. It started with strange sightings: a flock of crows flying in circles until they dropped from the sky, the lake frozen solid in the height of summer. In time, they could not deny that which they most feared. The evil had not been vanquished. The darkness would soon fall again. The tower will rise. Gather resources, cleanse buildings, defeat monsters, and undertake quests to build up their strength and discern what foe ultimately awaits them. When the heroes face the tower, the game shifts into its dramatic second act, where the players have one chance to defeat the enemy once and for all. The game features cooperative and competitive play. The game features traditional game mechanisms, such as engine building and resource management, paired with a technological interface unlike any seen before in games, including the titular tower, which holds more than a few secrets.

10

1-4

100-120 mins.

yes

D5

Return to Darktower Covenant Expansion

New heroes to play, new treasures to uncover, new corruptions to get in your way and more! More content to use in your quest to take down the Dark Tower!

10

1-4

100-120 mins.

It is an expansion

D4

Return to Darktower Alliances Expansion

The Alliances expansion offers new rules and components to add further depth and variety to Return to Dark Tower. It includes two new heroes, who can be used in any game. The Archwright fortifies buildings to protect the kingdoms; the Haunted Recluse dabbles in forbidden lore to powerful effect. Influence is a new resource that can be used to form alliances with powerful guilds or to thwart the capricious whims of the nobles. It also features new treasures and allies with more intricate abilities for experienced gamers.

10

1-4

100-120 mins.

It is an expansion

D5

Return to Darktower Dark Horde Expansion

A huge box of 69 stunningly sculpted figures with a detail-enhancing ink wash. Includes all of the foes from the Return to Darktower base game and the four quest markers from the base game and Alliances. Sizes range from the crouching mormos to the towering 85mm-tall Titan.

 accessories miniatures

D5

The Great Wall

The Great Wall is a fresh take on Euro / Worker placement type of Board Games. In the game, players take the roles of generals of an ancient Chinese empire who lead the defense against ruthless hordes. Players will gather allied advisors, manage their workers, recruit armies and raise and defend the Great Wall! As the game progresses, you will often need to negotiate and interact with other players but make no mistake – there can be only one winner!

13

1-4

120-180 mins.

no

D12

The Quest Kids

Your child's first fantasy adventure awaits! Players control one of the four Quest Kid heroes as they journey to find treasure, scare away bad guys, complete quests and discover magical items, all while helping out their friends along the way. The player with the most stars at the end of the adventure is victorious! Featuring kid-friendly fantasy art, large plastic hero figures, and simple rules that allow for independent play by young gamers, The Quest Kids is an adventurous introduction to gaming for the little dungeon crawler in every family.

5

2-4

20-30 mins.

yes

C3

The Quest Kids The Trials of Tolk the Wise

In The Trials of Tolk the Wise a mysterious note found at the bottom of an ancient treasure chest sends The Quest Kids on an exciting adventure inside the magical cave of Tolk the Wise.There are 5 unique quests included with The Trials of Tolk the Wise campaign that tell an ongoing story and introduce new mechanics to young players.

5

2-4

20-30 mins.

It is an expansion

C3

The Quest Kids Big Bads of Tolks Cave

The Quest Kids: Big Bads of Tolk's Cave is an expansion for the critically-acclaimed fantasy board game for young heroes 5 years old and up. Big Bads of Tolk's Cave introduces a new hero (Flint the dragon), character specific dice, unique items, boss fights, event cards, a new set of dungeon tiles and more.

5

2-4

20-30 mins.

It is an expansion

A2

Candy Land

A sweet journey through a delicious world. Pick a card and move along the path of fun.

3

2-4

10-20 mins.

no

A3

Patchwork

Patchwork is a form of needlework that involves sewing together pieces of fabric into a larger design. In the past, it was a way to make use of leftover pieces of cloth to create clothing and quilts. Today, patchwork is a form of art, in which the designers use precious fabrics to create beautiful textiles. The use of uneven pieces of fabric in particular can result in real masterpieces and is therefore being practiced by a large number of textile artists. To create a beautiful quilt, however, requires effort and time, but the available patches just do not want to fit together. So choose your patches carefully and keep a healthy supply of buttons to not only finish your quilt, but to make it better and more beautiful than your opponent‘s.

8

2

30 mins.

no

A5

Clue Jr. the Case of the Missing Cake

Give junior detectives a chance to solve the case with this specially designed game--a classic Whodunit for ages five to nine. Find the clues to find out who stole the cake and ate it, too. It's classic Clue fun for kids

5-8

2-6

20 mins.

no

A5

Chutes and Ladders

Chutes & Ladders Kids Classic Be the first to move your child-shaped playing piece from square one to square 100 on the Chutes and Ladders game board--but watch out! If you land on the square that shows you ate too much candy--Ouch!--you get a tummy ache and slide down a chute to a square a few numbers below. 

3

2-4

10 mins.

no

A2

There's a Moose in the House

Eeek! There's a moose loose in the kitchen... and another in the bathroom! In this silly matching card game, the goal is to keep moose out of your house, while at the same time give them to your opponents. Use a door to close off empty rooms or if you're lucky, plant a moose trap to keep those loveable but uninvited visitors away! The player with the fewest moose wins.

8

2-5

15 mins.

no

A2

Splash Attack

Get ready to have a splashing good time with the Splash Attack Game by Gigamic! This family game is perfect for kids and adults alike, with a minimum of 2 players required to play. The complete game includes all necessary components and is in new condition.

5

2-4

10 mins.

no

A2

Match of the Peguins

Think all penguins look alike? Better look again in this fast-playing game of colorful confusion. Turn over cards and try to find a pair of penguins with common features. Be the first to shout out a match and collect all the cards. Watch out for multiple matches and sneaky double fish. And if you spot two identical penguins, run - don't waddle - to grab a penguin pawn before they disappear! The player with the most cards wins. 

6

2-6

15 mins.

no

A2

Feed the Kitty

Roll the dice but dont lose your mice!

4

2-5

15 mins.

no

A2

The Good the Bad and the Munchkin

The Good, the Bad, and the Munchkin opens a whole new frontier - the Wild West! Forget dragons and goblins - Jackalopes and Davy Croc have just as much treasure. Those plains may seem wide open, but there's lots of monsters to kill, and lots of stuff to take. The Good, the Bad, and the Munchkin is the next stand-alone game in the award-winning Munchkin line. Steve Jackson and John Kovalic have teamed up again to put puns to paper like no one else can. Head 'em up and move 'em out, and get ready to wander the Grim Roper into somebody else's combat and make him "Rootin' Tootin'" for +10 .

10

3-6

1-2 hours

no

A2

Matching Game Disney Frozen II

It's the classic game of picture matching, now featuring your favorite characters from frozen 2! Flip over brightly covered tiles and find beautiful pictures of sisters Anna and else, plus friends Kristoff, Olaf, Sven and more.what familiar faces will you see? Pick up the most matching pairs to win!

3

1

20 mins.

no

A2

Wayward

Each player takes on the role of a teenager with newly found supernatural abilities, fighting for their own survival and to prevent the Weave, the hidden threads of power and destiny that guide our world, from unraveling. Choose one of five different scenarios to play, each with unique rules, components, and win conditions, then work together to defeat swarms of Yokai and shut down their places of power!

14

1-5

60 mins.

no

D22

Farshore

Farshore will send you on an epic seafaring adventure to explore and build in the rugged country north of Everdell Valley. Study the winds to sail your ship in search of valuable riches, compete for lucrative island locations before high tide rises, and be the first to claim valuable maps that will lead you to troves of treasures.

10

1-4

80 mins.

no

D20

Mind MGMT

Immerse yourself in the world of covert operations and psychic espionage with MIND MGMT: The Psychic Espionage Board Game by Off The Page Games. Adapted from Matt Kindt's NY Times Best Selling graphic novel series, this one-versus-many hidden movement game unfolds on the vibrant canvas of Zanzibar. As the MIND MGMT player, your mission is to swiftly recruit new agents to secure victory, but beware—the rogue agents are hot on your trail. If they successfully deduce your precise location, they emerge victorious. Delve into the campaign-style gameplay, featuring 14 sealed packages that gradually unveil the mysteries of the game. Engage in solo and co-op Would You Rather? Gamemodes, enhanced by a free iOS and Android app, as you navigate the intricate secrets woven throughout the narrative. With additional print-and-play content waiting to be discovered, MIND MGMT promises an exhilarating gaming experience, making it one of the fastest hidden movement games on the market. Are you ready for the challenge of psychic intrigue and strategic gameplay? Uncover the secrets, outsmart your opponents, and claim victory in the enigmatic world of MIND MGMT.

14

1-5

45-60 mins.

no

B6

Create A Story Cards Fairytale Mix-Ups

Create A Story set of cards starts with a charming fairy tale characters, locations, and iconic objects can be arranged and rearranged to create logical and/or hilarious tales. Kids will build critical thinking skills when they devise a way to incorporate a fire-breathing dragon and a flask of magic potion into their tale of a clever boot-wearing cat.

3

1-4

no

C5

Risk 2210 A.D.

Who will be the new world leader' The world is at war. As the leader of one of the warring factions, you control the destiny of your people. On and above earth you must marshal your forces, send forth your troops, hire the right commanders and crush your enemies. Build alliances if you dare, but also be wary of those who you call "friend". Spend your energy wisely. Enlist the right commanders with the right commands and you can gain the power you need to conquer the world and beyond. This is an advanced version of risk from Avalon Hill which features more strategic play, extending the game theme 200 years into the future when the world's countries are at war. The game contains over 450 Military pieces and five decks of command cards for tactical purposes. 

10

2-5

2-4 hours

no

B6

Everdell

Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. From Everfrost to Bellsong, many a year have come and gone, but the time has come for new territories to be settled and new cities established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host—you have a busy year ahead of yourself. Will the sun shine brightest on your city before the winter moon rises?

14

1-4

40-80 mins.

no

D20

The Quacks of Quedlinburg Mega Box

This Mega Box includes the original The Quacks of Quedlinburg, The Herb Witches expansion and The Alchemists expansion, all in one box! In The Quacks of Quedlinburg, players are charlatans — or quack doctors — each making their own secret brew by adding ingredients one at a time. Take care with what you add, though, for a pinch too much of this or that will spoil the whole mixture!

10

2-5

45-60 mins.

2 expansions included 

D11

City of the Great Machine

The Great Machine, an artificial intelligence network, controls the steam-powered City built on mobile platforms in the sky. You may take on the role of the Great Machine. You will command a force of perfected Servants and mechanical Guards. Your ultimate goal is to suppress social unrest and complete your grandiose Master Plan to perfect the mankind. OR! You may be a Hero working against the Great Machine to stop the enslaving Master Plan! Together with the other Heroes, you encourage discontent in the City, inflame riots, and attempt to bring about a revolution. Both sides firmly believe that their course is the right one. The only question is… which side will you take?

14

1-4

45-90 mins.

yes

C4

City of the Great Machine The Escalation

The struggle between the Resistance and the Great Machine enters a whole new level. New Heroes with unique abilities join the side of Revolution, while the Great Machine enhances its Servants with powerful implants and sends its new secretly trained Ser- vant into the field. The governmental Surveillance Zeppelin now cruises over the City, opening up new opportunities for both sides of the conflict. A copy of City of the Great Machine is required to play.

14

1-4

45-90 mins

It is an expansion

C4

City of the Great Machine Stand-In Heroes Expansion

The valiant Heroes, represented in the core game, have done their best to resist the Great Machine... but alas have failed. However, there are those who are ready to continue on what they struggled for. They are ready to pick up where those Heroes left off and carry on with their work! The Stand-In Heroes expansion adds 6 new Heroes with exceptional abilities and tactics. Each of them takes place of the corresponding Hero from the core game in their last attempt to stop the Great Machine. A copy of City of the Great Machine is required to play.

14

1-4

45-90 mins.

It is an Expansion

C4

Dungeon Drop

Gather your gear and prepare to dive into the labyrinth! Teeming with untold treasure, the tunnels are said to be inhabited by unusual creatures, both adorable and terrible. Keep your wits about you as the very walls shift in the torchlight... it's time to drop into the dungeon!

8

1-4

10-20 mins.

yes

B4

Dungeon Drop, Legends of Dungeon Drop

Join us in the tavern where stories become legends! Following your perilous drop into the dungeon, you are called home to the Traveler's Tavern for some warm Gingerbrew and an evening of heroic tales shared with the local rabble. Complete your Dungeon Drop story with Tavern Tales, as you and your companions compare mighty deeds in a strategic game of boasting and one-upmanship! In this raucous card game of set collection and subtle bluffing, 2 to 5 heroes scheme their way to becoming the most renowned hero of epic legends! Highlights: Complete your Dungeon Drop story Standalone game that picks up where Dungeon Drop leaves off Features familiar heroes, monsters, treasure, and locations Set collection meets subtle bluffing and push your luck NOTE: This is a standalone game and does NOT require Dungeon Drop to play!

8

2-5

20-30 mins.

It is an expansion 

B4

Townsfolk Tussle

After the death of the beloved sheriff of Eureka Springs, Ruffians are coming in droves to take advantage of the defenseless town! It is up to you and your fellow townsfolk to wallop these troublemakers into oblivion. And who knows—if you play your cards right, you may just prove yourself worthy of becoming the new sheriff!

14

2-5

40 mins.

no

C8

Dice Throne Adventures

Exploration, gold, treasure, upgrades, minions, boss battles, and even a shopkeeper named Rosella? Welcome to the latest addition to the Dice Throne universe! Dice Throne Adventures (DTA) is a cooperative expansion that allows up to 4 players to use the heroes you already own in a brand new way. Work together over a series of game nights to travel from the Crimson Sands all the way to the Mad King's throne room. Your heroes will gain permanent deck upgrades with each session, but don't become overconfident. The King hasn't lost a single battle in a thousand years and he's eager for a real challenge. Requires season 1 or season 2 characters to play.

8

2-6

30 mins.

It is an expansion

C11

Marvel Dice Throne

Marvel Dice Throne is a fast-playing, dice-rolling combat game that lets players battle as their favorite Marvel heroes in one-on-one duels, team battles, and free-for-alls! Based on the smash success Dice Throne, this Marvel Dice Throne 2 Hero Box puts players in the roles of Black Widow and Doctor Strange, each with their own set of dice, player board, and unique deck of cards. Attack your opponents and activate abilities with dice rolls, accumulate combat points, and spend them on action cards that allow for ability upgrades like Doctor Strange’s Premonition and Black Widow’s Time Bomb. Both heroes are compatible with the entire Dice Throne ecosystem.

8

2-8

30 mins.

C11

Dice Throne (Season One Rerolled)

Dice Throne Season One ReRolled is a remastered edition of Dice Throne: Season One with two new characters! Fully redesigned with folding boards, individual character storage trays, Battle Chest storage, and two new heroes: Treant and Ninja! Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities. It's a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponent's).

8

2-6

30 mins.

It is an expansion

C10

Dice Throne (Season Two)

Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities. It's a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponent's). Dice Throne: Season Two introduces a roster of new heroes and intriguing new matchups.

8

2-6

30 mins.

It is an expansion

mini in box

C10

Dice Throne (Santa V Krampus)

Santa v. Krampus introduces two new heroes that can play against each other or any other hero in Dice Throne. Also compatible with Dice Throne Adventures! This is a stand-alone release supporting 2 players. Additional heroes are required to play with more than 2 players.

8

2

30 mins.

It is an expansion

minis available 

C9

Stars of Akarios

You and your fellow cadets are close to completing your Akarios Institute pilot training when an unknown enemy attacks your home planet of Medellia. You must fight back with the war hero Captain Soma and her ship, the Sparrow. You will need to step out of your fighters to explore hostile worlds and ships, putting your cunning to the test as you seek new home for your civilization. Use your pilots' skills to complete the challenges you encounter in the limited time available. Manage your ship’s resources as you explore new regions of space and embark on missions fighting to survive through the unknown. Even if you are out of resources you can continue exploring, but you risk starting your next encounter at a disadvantage. Your pilot's skills will grow as you test your grit against the enemies in Stars of Akarios. Upgrade you characters' unique abilities and skill trees, allowing you to customize your play experience.

13

1-4

30-120 mins.

yes

D9

Would You Rather? Game

This card game will divulge your deepest desires and reveal a little more about you than you probably want. Discuss, debate, and laugh your way through the game that's guaranteed to break the ice.

14

2-4

30 mins.

no

B1

Killer Bunnies The Quest for the Magic Carrot Blue Starter Deck

It's kill or be killed in the world of bunnies! Protect your bunnies from your opponent's attacks while at the same time trying to bump off as many enemy bunnies as possible. Claim carrots as you go in the hopes that the one that you get will be the game-winning magic carrot!

12

2-8

30 mins.

no

B1

Chain Letters The Word Game with a Hook

Sure, you can think of a word to spell, but can you find the letters you need and hook them together without dropping your chain? Liveliness and skill combine to make Chain Letters a unique word game that the whole family will enjoy. Everyone will be hooked!

8

2+

20 mins.

no

B1

Fluxx the Board Game

This game is all about change: changing rules, changing goals and now changing tiles. Occupy the right tile space to claim the current goal and reveal the next goal... getting you onne step closer to victory!

8

2-4

15-30 mins.

no

B1

Dresden Files Cooperative Card Game

Play Harry Dresden and his friends as they take on the cases from the bestselling Dresden Files novels in the ultimate what-if scenario—what if Harry was on the scene with allies who weren’t there in the original story? The core game includes Harry, Murphy, Susan, Michael, and the Alphas and plays through the first five novels as well as Side Jobs, a random scenario generator based on the short story collection of the same name. Designs are already well underway for expansions featuring more series characters and more novels.

13

1-5

30 mins.

no

B1

Dog Crimes

Dog Crimes is the follow-up to our top-selling deductive reasoning game, Cat Crimes. A stand-alone game, Dog Crimes features an all-new cast of characters – and 40 all new mysteries to solve. Each of the 40 challenge cards presents a canine crime and a series of clues to help you identify the culprit. The six dog suspects feature distinctive characteristics and traits, and the gameboard supplies additional supporting evidence to help you solve the crimes. It’s the perfect game for dog lovers, and anyone who loves a good mystery!

8

1+

30 mins.

no

C3

El Dorado

This strategy board game takes you through the jungles of South America on a hunt for the Golden City. Assemble your expedition, choose your explorers, and plan your route wisely - whether you opt for the Scout, the Photographer, or the Prop Plane, the choice is yours! The game comes with a unique, variable game board that offers over 100,000 possible layouts for a diverse playing experience every time. The deck-building strategy component adds a layer of complexity, ensuring every game is a fresh challenge.

10

2-4

45-60 mins.

no

C2

That's Not A Hat

That's Not A Hat a brilliantly fun party game that tests your memory and bluffing skills. Each player must remember the object on each card or convincingly bluff their way through as they pass the card around. But beware, if you're caught declaring the wrong object, you'll earn penalty points. The player with the least points at the end is the winner! This game is crafted from the highest quality components, including 110 beautifully illustrated cards and a user-friendly rulebook. It's easy to learn, making it perfect for players of all ages.

8

3-8

15 mins.

no

C5

Cryptid Cafe

You are a lead server at the Cryptid Cafe, a Sasquatch-owned restaurant packed with legendary creatures from all over the world. Gather food. Fill orders. Earn the most tips and be crowned, dare we say, the most "legendary" server. Strategically dispatch your team of Sasquatch servers to the different food stations, gathering the much-needed items to complete your customers' orders. As you serve the customers they will give you tips based on their satisfaction level. However, with each passing round, the Cryptids get more and more frustrated waiting for their food and will leave smaller tips. Eventually, they’ll leave the restaurant if they are not served fast enough. If that happens, plan on giving the owner some of your tips at the end of the night, he doesn't like to lose customers.

10

1-5

30-60 mins.

no

C2

Sonar

Time for an underwater game of cat-and-mouse, with each of the two teams in Sonar competing to be the first to deal two points of damage to the other. Do that, and you win the game instantly.

8

2-4

30 mins.

no

C2

National Geographic's Mission: Survival

Test your mastery in real-life situations as you explore the world. This fast-paced board game takes you across mountain, rain forest, ocean and desert to complete vital missions. Dangers await when piranhas attack as you cross a river, a camel flattens your canteen, an avalanche blocks the trail. Encounter these hazards faced by actual explorers.

8

2-6

45 mins.

no

C2

Perfection

Choose Duel mode and race against the other player to fit more shapes in their matching holes. But watch the timer! The player who matches the most shapes before time runs out wins. Or play solo.

4

1-2

5 mins.

no

C3

Blood Rage

FOR GLORY The prophesies were true, and Ragnarok, the end of the Norse world, is coming. There’s still time for some glorious battle before everyone is called to Valhalla. Blood Rage is an all out brawl for up to four players designed by Eric M. Lang. Each Age, they draft cards to create their hands and spend rage to execute their actions‚ and their enemies. Players will fight for control of ancient Viking territories, summon monsters from Norse legends, and complete valuable quests. Only the player who earns the most Glory will be victorious.

14

2-4

60-90 mins.

no

D24

Dead of Winter

You're a small, weakened colony of survivors in a world where most of humanity is either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors with dozens of different characters in the game. Dead of Winter is a meta-cooperative psychological survival game. This means players are working together toward one common victory condition - but for each individual player to achieve victory, he must also complete his personal secret objective.

13

2-5

1-2 hours

no

D24

Ramen Fury

The use-your-noodle card game! Rush to prepare and slurp up delicious bowls of ramen filled with tasty ingredients. Collect combos of cards to score for different recipes while adding garnishes to boost your points. At the same time, watch out as other players throw spicy chili peppers your way or swipe foods right from your bowls! It's “take that” fun that will have you calling for takeout!

8

2-5

30 mins.

no

C5

Dice & Slice

In Dice and Slice, it's a flavorful frenzy as players roll to dice and slice the largest pieces on their scoresheet. No other game lets you pit your mind and wit against friends, family, or pizza-loving strangers. Strategically take the dice you want and assign the other to players and bonus points scored for toppings included in slices. Dice your scoreboard up to the largest slices to win the most points, Perfect for family game night, a pizza party with friends, and all dice game lovers.

8

2-6

30-60 mins.

no

A4

Goats' Day Out

The Goats are on the loose...and it's your job to help them eat everything in sight before they're wrangled back into the petting zoo! Choose a Goat and pick from the Pieces in your Tray to start stuffing their belly! Every turn the Trays rotate from player to player, so try to grab the best Pieces and strategically arrange them to WIN!

8

2-5

30-60 mins.

no

C3

Jaipur

Players take on the roles of two of the city's most powerful traders seeking to earn their invite to the maharaja’s court. Blending strategy and luck, Jaipur is a fast-paced card game that is easy to learn while offering plenty of depth to dedicated players.

10

2

30 mins.

no

A6

Bloodborne The Board Game

The city of Yharnam had been known for its healing industry, where many weary travelers would come to rest and recover. However, now, a disease is spreading among the populace. A mysterious curse has been placed on the city, its people are being twisted and mutated, forces from outside the city are creeping into its alleyways. Only the Hunters can uncover the source and have any chance of undoing it. But can they complete the task before the night’s over?In Bloodborne: The Board Game, players take on the role of Hunters in the city of Yharnam. Together, they must uncover what is happening in the city. They must defeat monsters and complete quests, making many meaningful decisions about their progress as they go. The game uses an innovative card-based combat system, with players able to customize their combat deck as the game progresses. In the end, they will either save the city, or it will forever be doomed.

14

1-4

45-75 mins.

no

D24

Oceans

Oceans is an interactive engine builder, where players evolve their species in a continually changing ecosystem. Players must adapt their interconnected ecosystem to survive against the inevitable march of time (Aging), as well as a multitude of predators looking for food.

12

2-4

60-90 mins.

no

D20

Poop the Game

POOP is an UNO-like game where the first player to run out of cards wins! Players are given a 5-card hand and take turns laying cards (pooping) but trying not to clog the toilet! If the toilet is clogged the player must pick up the entire poop stack and a new toilet is started. If 3 cards of the same color are played in a row then the toilet is Flushed and that toilet is reset with zero poop cards. Some cards make players perform crazy acts on their turns.

6

2-5

15 mins.

no

C5

Black Rose Wars: Duel-Lex

Duel - Lex will take you into a magical world of forbidden spells and deadly evocations, where every ten years, different mages compete to decide who will be the next Grand Magister.

14

2

30-45 mins.

Can be used as a expansion for Black Rose Wars and Black Rose Wars: Rebirth (which are available)

D1

Rebirth Black Rose War

 A highly competitive fantasy game of combat, strategy, and deck-building set in ancient Italy. Black Rose Wars: Rebirth is the second chapter in the Black Rose Wars series. Even though 25 years have passed after the Lodge was destroyed, Mages have not forgotten the Old Ways. The Black Rose calls to them. They return to the Lodge to repair and rebuild the glory of the Black Rose who still imbues every inch of the place, to hold their tournament to name the Crown Holder of the lodge for the following century. The Black Rose demands a champion.

14

2-4

90 mins.

yes

Many

5/6 players

D1,D2

Rebirth Apocalypse

The Black Rose has summoned 4 horsemen who could destroy everything. Reports of their nine strength even reach the past! Can the power of time stop the apocalypse? This expansion contains 4 new Magi, 4 new schools of magic, 2 new game modes (Apocalypse and Tournament). In addition, you can now create magi yourself.

14

1-4

90 mins.

It is an Expansion

D1

Rebirth the Secret of the Lodge

Irene is a very young apprentice, who spent her childhood inside the Lodge. She came with her mother, to work as maids in the mysterious villa: once Irene entered the Lodge, however, her life would never be the same, and destiny of power and greatness was awaiting her!

It is an Expansion 

D2

Rebirth Seal of Fire

Seal of Fire adds new game material for BRW and Rebirth, with a new Forgotten Evocation, 3 new Pets, and a YOUNG Mage, to master the most destructive and saving of the Elements.

It is an Expansion 

D2

Rebirth Gaea Reborn

Gaea, the incarnation of the Earth Mother, has been reborn and will not rest until the world has returned to its original state - or until you defeat her.

14

1-4

90 mins.

It is an Expansion

D2

Rebirth Dread Forge

The Lodge Forge has been lighted again and an ancient threat has been awakened. A new opponent is making his way through the ravaged rooms of the Lodge, and a hell of magma and flames is about to break loose! This rich expansion adds Magma, a huge new Avatar, The new cyclopic Mage Etna, and the new Forge School of Magic to your games!

It is an Expansion 

D2

Rebirth Jukas

Jukas is looking for a way to free himself from the Blood of Gaea, which infested his left arm in a symbiotic relationship: even if he gained new powers, now it is slowly driving him to madness. The Black Rose Lodge may have a cure, but probably it will help Jukas only in exchange for his services.

It is an Expansion

D2

Magic Maze

After being stripped of all their possessions, a mage, a warrior, an elf, and a dwarf are forced to go rob the local Magic Maze shopping mall for all the equipment necessary for their next adventure. They agree to map out the labyrinth in its entirety first, then find each individual’s favorite store, and then locate the exit. In order to evade the surveillance of the guards who eyed their arrival suspiciously, all four will pull off their heists simultaneously, then dash to the exit. That's the plan anyway…but can they pull it off?

8

1-8

15 mins.

no

A5

Labyrinth the Board Game

This is the maze that players must navigate every time they wish to save Sarah’s baby brother. Each game is different with the blank card spaces being filled with the magical encounters and monsters that are depicted on the deck of cards that comes with the game

6

1-5

30 mins.

yes

F2

Goblins! Labyrinth Expansion

The goblins! Expansion for Jim Henson labyrinth – the board Game continues your collection of creatures from the movie and gives you optional rules to make more Use of the Goblin infantry, cavalry and artillery. This is an expansion for labyrinth – the board Game. You will need a copy of the board Game to use the contents of this set. Models supplied unpainted.

It is an Expansion

F2

Firey's! Labyrinth Expansion

The Fireys! Expansion for Jim Henson`s Labyrinth: The Board Game continues your collection of creatures from the movie and gives you optional rules to add the mischievous fireys into your game! Four Firey figures and one new Jareth figure!

It is an Expansion

F2

The Dark Crystal Board Game

The Gelflings have only until the Great Conjunction, when the three suns align. If they fail, the rule of Evil will be established for the rest of time. So it’s going to be a race against time, as well as against the cunning schemes and dangerous servants of the Skeksis…

14

2-4

60-120 mins.

no

F3

Happy Salmon

Happy Salmon: The Ultimate Party Battle! Get ready to be the center of attention with this uproarious game. Gather three to eight players and unleash the wild frenzy as you compete to move faster, shout louder, and outwit your opponents in this exhilarating 90-second free-for-all. Brace yourself for an endorphin-packed adventure that will have you laughing, sweating, and celebrating like never before. Happy Salmon is the epitome of excitement, a thrilling experience that surpasses any game you've ever tried. It's a guaranteed blast, leaving you craving for more fun-filled moments!

6

3-8

90 seconds

no

A5

Eleminis

Eleminis are cute mini elements! Air, Water, Rock Fire, and Plant. Collect all 5 to win! Add Eleminis to your collection, or use them to beat your friends’ Eleminis!

7

2-8

15 mins.

no

C5

Goblins Drool, Fairies Rule!

Goblins Drool, Fairies Rule!, a card game of rhyme and reason for kids of all ages. The components consist of 20 unique cards, each card having one side representing a Goblin, and another side representing a Fairy. Each side of a card has one of four Symbols: a Sun, a Moon, a Mushroom, or a Frog. The names of the Fairies and Goblins are divided into five rhyming groups, each name ending in one of five sounds.

7

1-4

15 mins.

no

C5

Weather Machine

In Weather Machine, you are scientists on Prof. Lativ’s team, tampering with local weather: adjusting rainfall for farms, maintaining wind and clear skies for ecological energy sources, and tweaking the temperature for resorts and sporting events. The prototype is quite effective so far; however, a pattern has emerged, revealing a worrying side effect: Each use of the Weather Machine also alters the conditions elsewhere on the planet — a “butterfly effect”.

14

2-4

60-150 mins.

no

C7

Thunder Road: Vendetta

Thunder Road: Vendetta is a revved-up restoration of the classic 1986 game of mayhem on the asphalt. Grab your crew, roll your dice, race your cars, shoot your guns, and try not to get wrecked. This new version features exciting new additions, including random hazard tokens, such as wrecks, oil slicks, and more. Damage isn't merely one and done. Now, you'll draw damage tokens with exciting effects that can send your car careening across the board. You'll also have more choices on your turn, assigning one of your dice to your command board to repair damage, nitro boost, or send out your attack copter to fire away.

10

2-4

45-75 mins.

no

C8

Ticket to Ride

Ticket to Ride is an award winning, cross-country train adventure game. Players collect train cards that enable them to claim railway routes connecting cities throughout North America. The longer the routes, the more points they earn. Additional points come to those who can fulfill their Destination Tickets by connecting two distant cities, and to the player who builds the longest continuous railway.

8

2-5

30-60 mins.

no

D12

Nightmare Cathedral

Open your eyes. Do you see the perilous land of dreams and nightmares before you? A vision of beauty and horror is but the first step on your way to become a strategist, a conqueror, and perhaps even the victor. Delve into the disturbing lands and choose your destiny. Traverse the dystopian landscapes envisioned by Zdzislaw Beksinski in a ruthless game of strategy and domination. Bend the dream world to your will with strength and guile, and follow your visions to become a lucid dreamer. Strategize, upgrade your own abilities, and create your own selection of unique abilities to forge your own path to power.

14

1-4

1 hour

no

D12

Ankh Gods of Egypt

For centuries, Egypt had been a polytheistic society. But now, the civilization is moving to a monotheistic religion. The gods are fighting among themselves for the veneration of the populace. In Ankh, players take on the role of the gods of Ancient Egypt. They’ll fight for the adoration of the populace, building up their followers, dedicating monuments, recruit monsters their side, and divide the desert in order to establish their dominance. In the end, only one will remain.

14

2-5

90 mins.

no

D19

Pandemic

Four diseases have broken out in the world and it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out. Players must work together playing to their characters' strengths and planning their strategy of eradication before the diseases overwhelm the world with ever-increasing outbreaks. For example the operation specialist can build research stations which are needed to find cures for the diseases. The Scientist needs only 4 cards of a particular disease to cure it instead of the normal 5. But the diseases are out breaking fast and time is running out: The team must try to stem the tide of infection in diseased areas while also towards cures. A truly cooperative game where you all win or you all lose.

8

2-4

45 mins.

no

D13

Batman Gotham City Chronicles Arkham Asylum Expansion

In Arkham Asylum, violent and criminally insane villains are locked away from Gotham's citizens in specially constructed cells. But often, these villains break free and it becomes Batman's job to bring them back to the asylum before their darkest whims are realized. And, as is often the case, the Joker seems to be missing. Chances are he can be found in Jokerland, an abandoned fun fair the Clown Prince of Crime converted into his own playground. Here, attractions are functional, but from a mad man's point of view, and they aren’t really fun in any conventional sense. This expansion includes two game boards: Arkham Asylum and Jokerland, coming with three scenarios each. Jokerland will include various attractions, shaped as double-sided overlays, which provide a lot of replayability, as the combination of attractions change with each scenario. These attractions offer unique atmospheres and terrain types that change the way you navigate the map. Of course, you can’t imagine an expansion like this without thinking about the villains. This box is absolutely brimming with bad guys and you won’t find a single hero among them. Within you will find a horrific faceless version of the Joker, as well as the Mad Hatter and his inseparable sidekicks, the Tweedle brothers.

14

2-4

60-90 mins.

no

D8

Volfyirion Guilds

After the fall of Rorius house, the king of Mysthea, in order to contain the power of the Volarees house, created a system of 5 guilds and assigned a specific role to each of them. Now, the guilds are fighting for the top step of the political scene. Set in the wonderful world of Mysthea, Volfyirion Guilds events take place immediately after the previous title: Volfyirion; and about sixty years before the events of Mysthea.

14

1-2

20-40 mins.

no

D8

Tiny Epic Galaxies Blast Off

A Streamlined Successor to the best selling game Tiny Epic Galaxies. BLAST OFF! Will have you learning and teaching the game faster than ever! Immediately shuffle the Planet Deck, featuring 100% icon based abilities, set them in orbit and you are on your way. Turns will consist of rolling Stunning Galaxy Dice and executing simple actions that lead to epic play! Tiny Epic Galaxies BLAST OFF! features an off turn mechanic called following. This ensures you will stay engaged and allows for it to always be your turn.

8

2-4

30-45 mins.

no

A5

Tiny Epic Mechs

It's the year 3030, and technology offers humankind unimaginable entertainment. What used to be virtual reality is now reality, and sports that once occupied your flat-screen now occupy the world stage. The largest of them embodies the evolution and integration of athleticism and machinery. Once every five years, hundreds of millions of viewers tune in to witness the spectacle that is M. E. C. H. s: Mechanized Entertainment Combat Heroes. Tiny Epic Mechs is an arena-style player-vs-player action-programming game. It features ITEMeeples with plastic molded power armors and a Mech suit that the ITEMeeples actually go inside of. In Tiny Epic Mechs, players take on the roles of highly skilled and athletic Mech pilots. They compete in a free-for-all battle royale over the span of six rounds. In each round, players select four of eight available actions to program. These actions keep you moving around the arena while allowing you to deploy high-scoring defensive turrets, plant explosive land mines with hidden values, collect resources, purchase weaponry, and power up into your Power Armor or eventually the highly-sought-after Mech Suit. While each player has their own Power Armor, there is only one Mech Suit, reserved for the king of the hill. Your programmed actions are played out one at a time around the table until all players have executed their four actions. When you cross paths with another player, combat ensues. Combat is fast, and you can use each weapon only one time per fight, so the more weapons you have, the longer you'll last. Dealing a lot of damage to your opponent will wow the audience and earn you lots of points. Who will come out on top!

14

1-4

30-60 mins.

no

A5

Tiny Epic Defenders

After the Great War (Tiny Epic Kingdoms), many of the factions, shattered and defeated, looked for something to cling to. One final hope before the last of their race would flow like the river into the ocean of history, gone and forgotten. It was the sages of the Order of Gamelyn who answered their prayers. They provided a new perspective on unity, and a way of life that would welcome peaceful members of any faction. A utopia for all. With very few options and a will to survive, this world alliance became an inevitable truth in the eyes of many of the factions’ leaders. Even factions who hated one another had nothing left but each other. Under the guidance of the Order of Gamelyn, a Capital City was chosen and factions from all over the world came to call this city their new home. At last, the world was at peace… but not for long. A great storm is coming and in the darkness of the mist, there be demons.

13

2-5

30 mins.

no

A5

Tiny Epic Pirates

In Tiny Epic Pirates you take control of a Pirate ship with the goal of burying vast amounts of wealth on secret island hideaways. Each turn, you move your Captain Token around your ship’s action wheel (rondel), selecting which action to perform... Plunder, Trade, Crew Up, Attack, or Search. Each player has a randomized and unique arrangement of these actions on their rondel. Sailing your Pirate Ship is something every player can do every time they take an action. Plundering allows you to acquire booty from settlements at a very reasonable rate. It’s amazing how negotiating changes when your blunderbuss is at the ready. A crate of gunpowder for a promise of no harm? Fair exchange. Trading allows you to sell your ill-gotten goods to the Black Market for gold. Each Market is only interested in a specific good, so make sure you are sailing in the right direction. Timing is everything, sell your good at the wrong time and it’s worth a pittance. Crew Up adds a new crew member to your growing Pirate Ship. Crew increases your ship’s combat advantage and unlocks new abilities for each spoke of your ship’s action wheel, making that action more powerful every time you take it! Attacking Merchant Ships and other Pirates will grow your reputation. It also happens to be a great way to score some gold and more booty to sell. Be enough of a menace and you may just become a Legend of the Sea! Search the high-seas for treasures left behind by the unfortunate souls that preceded you. Salvage old ship parts for temporary aid or get lucky and find something worth selling. The end of the game is triggered once a player has buried three treasures. To do this, a player must first acquire the amount of gold required to bury at the various bury spots on the map. After all players have had an equal number of turns. The player who has buried three treasures wins the game. Ties are decided by the player who has the highest legendary status, followed by which player has the most gold.

14

1-4

30-60 mins.

no

Castles of Mad King Ludwig Colossal Moats & Barbicans

Build incredible enhancements for your castle with 6 new Expansions for Castles of Mad King Ludwig 2nd Edition. Moats surround your castle and increase its value. Secret passages connect rooms for bonus points. Royal Decrees give each player a unique starting ability. Towers add a new room type. And Renovations replace existing rooms with double the rewards!

13

1-5

60-90 mins.

no

D23

Castles of Mad King Ludwig Royal Collector's Edition

In 2014, Castles of Mad King Ludwig brought out the interior designer in all of us with its unique combination of mechanisms and opportunity to be a visionary architect at work! It became an instant classic for many, wanting to play again and again creating endless, luxurious castles, while also attempting to achieve the most victory points over their opponents. This incredible collector's edition of the tile placement classic would be oh-so-pleasing to King Ludwig II of Bavaria…

13

1-5

60-90 mins.

no

D23

Sequence for Kids

A SEQUENCE GAME JUST FOR KIDS! Play a card from your hand, place your chip on a corresponding character on the board...When you have 4 in a row, it's a SEQUENCE and you win! Use a UNICORN card to place your chip anywhere or a dragon card to remove your opponent's chip.

3+

2-4

20 mins.

no

D6

Unnecessary Inventions

This is the reason your mom always told you to pay attention in school! Unnecessary Inventions, a game inspired by the hit social media sensation, challenges players to come up with creative, innovative ( and ridiculous) solutions to common , everyday problems ( that most people dont really care about). Be the player with the most invention cards at the end of game play to win the top spot. Happy Inventing!!

12

4-8

45-90 mins.

no

A5

Cold Case: A Pinch of Murder

Immerse Yourself in a Cold Case Mystery. In the Cold Case series, you have been summoned to investigate the unsolved cases of victims murdered decades ago, piecing together the details that the police could never find. Inside the box, you will find realistic materials pertaining to the crime, and a complex story containing everything you need to crack the case. Follow the clues and submit your answers online to finally bring the killers to justice. Great for a small group of friends or a single-player experience, Cold Case integrates puzzle-solving and crime fiction into an immersive investigative experience. The police never identified the murderer. Can YOU?

14

1-4

1-2 hours

no

A1

Cobra Kai Road to Victory!

In Netflix Cobra Kai Party Board Game, you can become the sensei! Choose your dojo, train your students and fight in the All-Valley Karate Tournament to become the greatest martial arts school! It’s time to prove yourself! Draft cards to improve your students, roll dice in tense tournament combat, and reveal Flashbacks at key moments to achieve victory! Students participate in dice battles, with the losing student’s card being turned face down. The last player to have any students remaining face up wins the game.

13

2-4

30 mins.

no

A1

The Very Hungry Caterpillar Card Game

Discover the magical world of Eric Carle through The Very Hungry Caterpillar Card Game! Players of all ages will enjoy this intriguing game (all while learning the days of the week!) which follows the caterpillar as he eats his way through fruits and party foods and , just like in the book , turns into a beautiful butterfly! Children practice their fine motor, counting and color recognition skills as their caterpillar game pieces eat their way across the board. Perfect for preschoolers, their parents and teachers.

3

2-4

10 mins.

no

C5

Family Fluxx

Fluxx is a card game where the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win.

6

2-6

2-10 mins.

no

C5

Oz Fluxx

Does life seem drab and humdrum? Let the cyclone of Oz Fluxx, the ever-changing card game, whisk you away to a magical world of fun and wonder! Mingle with Munchkins, make new friends, help them with their quests, and follow the Yellow Brick Road to seek the Wizard's help for your own heart's desire – but beware the flying monkeys, fighting trees, and fields of poppies! Don your green spectacles to enter the Emerald City, and keep a bucket of water handy: You never know when you'll run into a Wicked Witch that needs melting. Next stop...the land of Oz!

8

2-6

10-40 mins.

no

C5

Get a Life the Game of Second Chances

Welcome to Get A Life!, the party game where your friends will put together the best… or the worst… new lifestyle tailored just for you! Players build hands of five Lifestyle cards to represent your new living situation. When it's your turn to be the 'Contestant', you will award points for the Best and Worst lifestyles offered to you. The cards depict the main five aspects of your life: Your dwelling… from a mud hut, to a castle. Your locale… from the Sahara, to Sydney. Your job… from a dishwasher, to a rock star. Your ride… from a tricycle, to a private jet. And your roommate… from a pet tarantula, to your spouse. Lots of laughs in this game where life can change on a dime or… a card!

10

3-8

30 mins.